3 shaded blocks out of 10 is 3/10, or .3
3/10 are shaded.
If I understand you correctly, if 11/12 of the circle is shaded, then 1/12 is not shaded.
Yes the numerator is the shaded part
To determine the decimal represented by the shaded portion of a hundreds grid, you first need to count the number of shaded squares and the total number of squares in the grid. Since a hundreds grid consists of 100 squares, if, for example, 25 squares are shaded, the decimal representation would be 0.25. Thus, the decimal is found by dividing the number of shaded squares by 100.
To find the area of the shaded part in a rectangle, you first find the total area of the rectangle by multiplying its length by its width. Then, you subtract the area of the non-shaded part from the total area to get the area of the shaded part. The formula would be: Area of shaded part = Total area of rectangle - Area of non-shaded part
3 shaded blocks out of 10 is 3/10, or .3
Either directly or by finding the area of the whole and subtracting the area of the non-shaded part.
3/10 are shaded.
If I understand you correctly, if 11/12 of the circle is shaded, then 1/12 is not shaded.
Yes the numerator is the shaded part
To determine the decimal represented by the shaded portion of a hundreds grid, you first need to count the number of shaded squares and the total number of squares in the grid. Since a hundreds grid consists of 100 squares, if, for example, 25 squares are shaded, the decimal representation would be 0.25. Thus, the decimal is found by dividing the number of shaded squares by 100.
What do you call shaded part?
0. Since there is no shaded part visible.
The fraction of shaded areas is 5/10 = 5 ÷ 10 = 0.5
(Length of side of square)^2 - Pi * radius^2
If 5.7 of a region is shaded, then 94.3% of the region is not shaded. This can be calculated by subtracting the shaded percentage from 100%.