Velocity is speed and direction
Yes.
Without distance, you have to know time, initial velocity, and acceleration, in order to find final velocity.
The final velocity is (the initial velocity) plus (the acceleration multiplied by the time).
Distance divided by velocity = time
To find the velocity of the system after the collision, we can use the principle of conservation of momentum. The total momentum before the collision is equal to the total momentum after the collision. Total momentum before collision = (mass1 * velocity1) + (mass2 * velocity2) Total momentum after collision = (mass_system * velocity_final) Using these equations, you can calculate the final velocity of the system after the collision.
The velocity of mass m after the collision will depend on the conservation of momentum. If the system is isolated and no external forces act on it, the momentum before the collision will equal the momentum after the collision. So, you will need to calculate the initial momentum of the system and then use it to find the final velocity of m.
v2=(m1*v1)/m2 when: v2= velocity after collision m1 = mass before collision v1 = velocity before collision m2 = total mass after collision law of conservation of momentum
To find the total kinetic energy after a collision, you need to add the kinetic energies of the objects involved in the collision. The kinetic energy formula is 1/2 * mass * velocity^2 for each object, so simply calculate the kinetic energy for each object and then sum them up to find the total kinetic energy after the collision.
The collision between a baseball bat and a baseball is an inelastic collision, where kinetic energy is not conserved but momentum is. The bat imparts momentum to the ball, causing it to move in the direction of the swing.
In an inelastic collision, the two vehicles will stick together and move at a common velocity after the collision. The velocity after the collision can be calculated using the principle of conservation of momentum. Since the car is stationary, the final velocity after the collision will be 60/9 = 6.67 km/hr.
In a perfectly inelastic collision, the two objects stick together after the collision. The velocity of the objects after collision will be a weighted average of their initial velocities based on their masses. The velocity of ball a after collision can be calculated using the formula: (m1 * v1 + m2 * v2) / (m1 + m2), where v1 and v2 are the initial velocities of balls a and b, and m1 and m2 are the masses of balls a and b respectively.
If initial velocity is zero, the collision seems unlikely.
they both crash
The relationship between velocity before and after impact depends on the conservation of momentum and energy. In an elastic collision, the total momentum and total kinetic energy is conserved, so the velocity after impact can be calculated using these conservation principles. In an inelastic collision, some kinetic energy is lost during impact, so the velocity after impact will be less than the velocity before impact.
After the collision, the velocities of the two gliders will swap, so glider 2 will have a velocity of 0.0 m/s. This is because the two gliders have the same mass, so they will exchange velocities in the collision.
To determine the velocity of glider 1 after the collision, you would need to use the conservation of momentum principle. This involves setting up equations to account for the initial momentum and final momentum of the system. Given the initial velocities and masses of both gliders, you can calculate the velocity of glider 1 after the collision using the conservation of momentum equation: m1v1_initial + m2v2_initial = m1v1_final + m2v2_final.