You can calculate speed by taking the gradient (dy/dx) from a Distance-time graph since s=d/t
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Speed is found by dividing the distance by the time. S=D/T You can use this equation for any point on the graph.
Title
If the bubble is up its a good thing... down baaad
title, key etc.
To get speed from a distance-time graph, you would calculate the slope of the graph at a given point, as the gradient represents speed. To calculate total distance covered, you would find the total area under the graph, as this represents the total distance traveled over time.
:Troll:
Speed is found by dividing the distance by the time. S=D/T You can use this equation for any point on the graph.
To read shutter speed effectively for high-quality photos, understand that a faster shutter speed freezes motion while a slower speed captures motion blur. Experiment with different speeds to find the right balance for your desired effect.
A line graph is good cause it is easier to read
It is easier to read because it can be not as cluttered as a bar graph or scatter plot graph.
look and see
Yes
You never feel steady motion at a constant speed. That's why you're able to sleep in a car and read a book on an airliner. You only feel changes in motion.
Use those speacial reading graphs You should have a hydrograph to look at. Look at the curve on this graph, the highest point on this curve is the peak flow. It cannot be calculated, just read off a graph. Peak Flow = Tidal Volume x 60 / I-time
No titles or axis' No numbers Or making the graph difficult to read
yes