No, only their positions will change.
The same as 180 degrees clockwise. What do you mean "the answer to"?
y = 20x is symmetric about the origin. (If you rotate it around the origin, it will look the same before it is rotated 360 degrees).
270 degrees is 3/4 of the way around the circle. Ir is the same as rotating it 90 degrees (1/4) of the way clockwise. Turn it so anything that was pointing straight up would be pointing to the right.
360 degrees
Move it 3 times* * * * *or once in the anti-clockwise direction.
You dont, its just 90 degrees 3 times..
No, only their positions will change.
rotate it 90 degrees
To rotate a figure 180 degrees clockwise about the origin you need to take all of the coordinates of the figure and change the sign of the x-coordinates to the opposite sign(positive to negative or negative to positive). You then do the same with the y-coordinates and plot the resulting coordinates to get your rotated figure.
I dont really know if this is right but i think to do this problem you have to take a point then rotate the paper counter clockwise around the origin then you have a new point which is called a prime. Then reflect it over the y axis on the graph.
To rotate a figure 180 degrees clockwise, you can achieve this by first reflecting the figure over the y-axis and then reflecting it over the x-axis. This double reflection effectively rotates the figure 180 degrees clockwise around the origin.
To rotate a figure 90 degrees clockwise about the origin, simply swap the x and y coordinates of each point and then negate the new y-coordinate. This is equivalent to reflecting the figure over the line y = x and then over the y-axis.
The same as 180 degrees clockwise. What do you mean "the answer to"?
y = 20x is symmetric about the origin. (If you rotate it around the origin, it will look the same before it is rotated 360 degrees).
The point with coordinates (p, q) will be rotated to the point with coordinates [(p - q)/sqrt(2), (p + q)/sqrt(2)].
multiply the coordinates by -1.