No, only their positions will change.
The same as 180 degrees clockwise. What do you mean "the answer to"?
y = 20x is symmetric about the origin. (If you rotate it around the origin, it will look the same before it is rotated 360 degrees).
270 degrees is 3/4 of the way around the circle. Ir is the same as rotating it 90 degrees (1/4) of the way clockwise. Turn it so anything that was pointing straight up would be pointing to the right.
360 degrees
Move it 3 times* * * * *or once in the anti-clockwise direction.
You dont, its just 90 degrees 3 times..
No, only their positions will change.
rotate it 90 degrees
To rotate a figure 180 degrees clockwise about the origin you need to take all of the coordinates of the figure and change the sign of the x-coordinates to the opposite sign(positive to negative or negative to positive). You then do the same with the y-coordinates and plot the resulting coordinates to get your rotated figure.
I dont really know if this is right but i think to do this problem you have to take a point then rotate the paper counter clockwise around the origin then you have a new point which is called a prime. Then reflect it over the y axis on the graph.
To rotate a figure 180 degrees clockwise, you can achieve this by first reflecting the figure over the y-axis and then reflecting it over the x-axis. This double reflection effectively rotates the figure 180 degrees clockwise around the origin.
The same as 180 degrees clockwise. What do you mean "the answer to"?
To rotate a figure 90 degrees clockwise about the origin, simply swap the x and y coordinates of each point and then negate the new y-coordinate. This is equivalent to reflecting the figure over the line y = x and then over the y-axis.
The point with coordinates (p, q) will be rotated to the point with coordinates [(p - q)/sqrt(2), (p + q)/sqrt(2)].
y = 20x is symmetric about the origin. (If you rotate it around the origin, it will look the same before it is rotated 360 degrees).
multiply the coordinates by -1.