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Q: How do you rotate a figure 270 degrees counterclockwise about origin?
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How do you rotate a polygon 90 degrees counterclockwise about the origin?

{1 0} {0 -1}


Suppose a figure is located in quadrant 1. Which of the following will result in an image that is located in quadrant 3?

A) Rotate 360 degrees counterclockwise, then shift 1 unit up. B) Rotate 180 degrees counterclockwise, then shift 1 unit down. C)Rotate 90 degrees counterclockwise, then shift 1 unit up. D) Rotate 270 degrees counterclockwise, then shift 1 unit down.


How do you rotate a figure 270 degrees clockwise about origin?

You dont, its just 90 degrees 3 times..


How do you rotate a figure 180 degrees clockwise about origin?

To rotate a figure 180 degrees clockwise about the origin you need to take all of the coordinates of the figure and change the sign of the x-coordinates to the opposite sign(positive to negative or negative to positive). You then do the same with the y-coordinates and plot the resulting coordinates to get your rotated figure.


How do you rotate a figure 90 degrees counterclockwise about origin?

Ex: -1,-2 Switch the numbers, so with the example it would be -2,-1. Next multiply your x coordinate by -1,so the example would be 2,-1


Will the sides of the triangle change if rotate a figure 90 degrees clockwise about origin?

No, only their positions will change.


What is the answer to rotate 180 degrees counterclockwise?

The same as 180 degrees clockwise. What do you mean "the answer to"?


How do you rotate a figure about the origin?

The x,y origin is 0,0


How do you rotate a figure 270 degrees clockwise around the origin?

Move it 3 times* * * * *or once in the anti-clockwise direction.


Rotate do you rotate a figure 270 degrees counterclockwise?

270 degrees is 3/4 of the way around the circle. Ir is the same as rotating it 90 degrees (1/4) of the way clockwise. Turn it so anything that was pointing straight up would be pointing to the right.


How do you you rotate a figure 90 degrees clockwise about the origin?

To rotate a figure 90 degrees clockwise about the origin, simply swap the x and y coordinates of each point and then negate the new y-coordinate. This is equivalent to reflecting the figure over the line y = x and then over the y-axis.


How do you rotate a figure 180 degrees counterclockwise around the origin?

For every point A = (x,y) in your figure, a 180 degree counterclockwise rotation about the origin will result in a point A' = (x', y') where: x' = x * cos(180) - y * sin(180) y' = x * sin(180) + y * cos(180) Happy-fun time fact: This is equivalent to using a rotation matrix from Linear Algebra! Because a rotation is an isometry, you only have to rotate each vertex of a polygon, and then connect the respective rotated vertices to get the rotated polygon. You can rotate a closed curve as well, but you must figure out a way to rotate the infinite number of points in the curve. We are able to do this with straight lines above due to the property of isometries, which preserves distances between points.