Clockwise is rotating something to the right, anticlockwise is moving something to the left. It is basically the same thing as counterclockwise. The prefix ANTI- means "not." Examples: Antisocial, antichrist, antimatter, and so on.
Rotating a figure 270 degrees is like rotating the figure to the left 90 degrees. I am not sure what formula or rule you use. *Joe Jonas Rocks*
To rotate a figure 270 degrees counterclockwise about the origin, you can achieve this by rotating it 90 degrees clockwise, as 270 degrees counterclockwise is equivalent to 90 degrees clockwise. For each point (x, y) of the figure, the new coordinates after the rotation will be (y, -x). This transformation effectively shifts the figure to its new orientation while maintaining its shape and size.
No, only their positions will change.
yes
To rotate a figure 90 degrees clockwise around the origin on a coordinate grid, you can use the transformation rule: (x, y) becomes (y, -x). For the point (5, 5), applying this rule results in (5, -5). Therefore, after a 90-degree clockwise rotation, the new coordinates of the point are (5, -5).
You dont, its just 90 degrees 3 times..
rotate it 90 degrees
Rotating a figure 270 degrees is like rotating the figure to the left 90 degrees. I am not sure what formula or rule you use. *Joe Jonas Rocks*
Clockwise is ESE; anticlockwise is WNW
the answer would be 180 degrease and if you don't believe me go on another website...
No, only their positions will change.
It rotates 90 degrees.
(-1, -4) rotated 90 degrees anticlockwise
Yes
yes
To rotate a figure 90 degrees clockwise around the origin on a coordinate grid, you can use the transformation rule: (x, y) becomes (y, -x). For the point (5, 5), applying this rule results in (5, -5). Therefore, after a 90-degree clockwise rotation, the new coordinates of the point are (5, -5).
To rotate a figure 90 degrees clockwise around a point, take each point of the figure and apply the following transformation: if the original point is at coordinates (x, y), the new coordinates after rotation will be (y, -x). This means you swap the x and y values and change the sign of the new x value. Make sure to apply this transformation to each point of the figure to get the complete rotated image.