-x > a iff** x < -a This is easy to see intuitively by coloring a number line. ** "if and only if"
Get the variables on one side of the inequality sign, and the numbers on the other side. You do this by using inverse operations. Divide the number by the variable. If you divide using a negative number you flip the inequality sign. An example of what you are looking at should look like x > 3. You would graph this example by drawing a number line, then putting an open cirlce at three, and shading the number line on the right side of the three. This shows that x is greater than three.
solution set
The first is 2-dimensional, the second is 1-dimensional.
If this is school work, the solution is as follows: Treat the inequality as an equality and graph the relevant line (straight or curved). Set both variables equal to 0 and find out whether or not the inequality at (0,0) is true. If the inequality is false, reject (shade out) all of the plane on the side of the line that contains the origin while if it is true, reject the part of the plane beyond the line. The unshaded part is the valid (or feasible) region.
Any compound inequality, in one variable, can be graphed on the number line.
-x > a iff** x < -a This is easy to see intuitively by coloring a number line. ** "if and only if"
Get the variables on one side of the inequality sign, and the numbers on the other side. You do this by using inverse operations. Divide the number by the variable. If you divide using a negative number you flip the inequality sign. An example of what you are looking at should look like x > 3. You would graph this example by drawing a number line, then putting an open cirlce at three, and shading the number line on the right side of the three. This shows that x is greater than three.
butts
I think you would use an average two step equation to solve. Graph on a number line. If it was -2, go over 2 to the left, and make a dot. It is hollow or solid. It is solid if there is a line beneath the less than or greater than sign indicating that it is equal to....
Inequalities are used to compare two expressions that are not equal. To solve inequalities, follow the same rules as equations (e.g. add, subtract, multiply, or divide both sides by the same number), but remember to reverse the inequality sign if you multiply or divide by a negative number. Graph the solution on a number line to represent the possible values that satisfy the inequality.
The first is 2-dimensional, the second is 1-dimensional.
solution set
It is a section or several sections of the number line.
The inequality -6 > x+5 can be rewritten -11 > x (by subtracting five from each side) or rather x < -11. To graph this on a number line, draw an open circle over the number -11 (if the inequality included "or equal to" the circle would be filled in). Then draw a line/arrow coming out of the circle over the number line. The line should only be drawn over the portion of the number line that makes the inequality true. For instance, choose a test point. When x is -20, the inequality is true: -20 < -11. So in this case, the arrow coming out of the open circle will point to the left, in the direction that the number line is getting smaller.
r <= 5.
The first is 2-dimensional, the second is 1-dimensional.