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Depends on what you mean. If you mean feet/sec, it's already a movement speed. if it's frames per second, it depends on how large the frame was as well as how many frames the object is present in the frame.
You have to use 60 frames
30 frames per second is the minimum rate that it takes to fool the human eye into believing that a series of still pictures are moving.
A millisecond is 1/1000 of a second, so you would need 1000 fps for 1 frame to be 1 ms.
window size is actually the number of frames that can be sent without acknowledgement in sliding window protocol and the sequence numbers are produced for these frames. For example if window size is 4 then sequence numbers produced will be 0-4, where 0 - for first frame, 1 - for second frame, 2 - for third frame , 3 - for the last i.e fourth frame, and seq number 4 is for acknowledgment of the 4 framed relayed.