To create the impression of movement, in a computer game, movie, etc., lots of pictures are shown quickly, one after the other. Each individual picture is called a "frame" in this context. A high FPS number results in a smooth animation.
Your eye doesn't see in frames per second (fps) - and it's hard to determine how many fps the eye would be because of the way people construct video and use frame blurring. The average cinema film is done in 24 frames per second. Because the eye doesn't have a shutter means its constantly viewing (until you blink). http://www.100fps.com/how_many_frames_can_humans_see.htm
12
Depends on what you mean. If you mean feet/sec, it's already a movement speed. if it's frames per second, it depends on how large the frame was as well as how many frames the object is present in the frame.
You have to use 60 frames
You don't need to do a calculation here as it states that there are 47 frames every second
24 frames per second are projected in most animated films.
FPS = Frames Per Second. It is a measure of how many frames of video is generated every second. Higher FPS means smoother video.
100
24 frames per second (standard) would be 1440 frames per minute.
500000
24 frames per second is the best FPS for cameras.
To create the impression of movement, in a computer game, movie, etc., lots of pictures are shown quickly, one after the other. Each individual picture is called a "frame" in this context. A high FPS number results in a smooth animation.
At 24 frames per second times 60 seconds equals 1440 frames per minute.
24
well it depends on what fps you want.
usually around 100 frames for one second. For not so smooth animation, use around 70 frames per second.