The area of the shaded region can be gotten by multiplying the area of the circle by the subtended angle of the sector.
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(Length of side of square)^2 - Pi * radius^2
If I understand you correctly, if 11/12 of the circle is shaded, then 1/12 is not shaded.
To find the area of the shaded region (the rectangle inside the hexagon), we first calculate the area of the hexagon using the formula ( \text{Area} = \frac{3\sqrt{3}}{2} \times a^2 ), where ( a ) is the apothem. Given that the apothem is 15.59 units, the area of the hexagon is approximately ( \frac{3\sqrt{3}}{2} \times (15.59^2) \approx 609.67 ) square units. Assuming the rectangle’s area is not specified, the shaded area would be the hexagon's area minus the rectangle's area. If the rectangle's area is provided, subtract it from the hexagon's area to find the shaded region's area.
Well, darling, if you shaded all but three eighths of the rectangle, then the shaded area is 5/8 of the total rectangle. To find the percentage of the rectangle that is not shaded, you subtract the shaded area from 100%. So, 100% - 62.5% (5/8 as a percentage) = 37.5%. Voilà, 37.5% of the rectangle is not shaded.
Sure thing, darling! To find the area of the shaded region in a circle with a central angle of 40 degrees and a radius of 9 cm, you first calculate the area of the entire circle using the formula A = πr^2. Then, you find the fraction of the circle that the shaded region represents, which is 40/360. Multiply this fraction by the total area of the circle to get the area of the shaded region. Easy peasy lemon squeezy!
(pi * radius squared) * ( sector angle / 360 )
This question is too vague to have an answer, but here is one.For the shaded area (pie wedge) of a circle, find the area of the circle and multiply by the ratio of the wedge angle to the entire circle (angle/360).For the shaded region of a triangle, find the area of the smaller triangle, if necessary using trig functions to define a known angle or length of a side.For other polygons, you may be able to divide the area into triangles separately, then sum their areas.
This question is too vague to have an answer, but here is one.For the shaded area (pie wedge) of a circle, find the area of the circle and multiply by the ratio of the wedge angle to the entire circle (angle/360).For the shaded region of a triangle, find the area of the smaller triangle, if necessary using trig functions to define a known angle or length of a side.For other polygons, you may be able to divide the area into triangles separately, then sum their areas.
Well, honey, the area of a shaded region is simply the difference between the total area and the area of the unshaded parts. Just calculate the area of the entire shape and subtract the areas of any parts that aren't shaded. It's basic math, darling, nothing to lose sleep over.
To find the area of the circle pi*radius*squared and subtract the area of the figure inside
You find the area of the whole square first. Then you find the area of the circle inside of it And then subtract the area of the circle from the area of the square and then you get the shaded area of the square
You will need to divide the shaded area into smaller parts, such as triangles or rectangles, or find the length of sides of these polygons.
Find the area of the shaded sector. radius of 3 ...A+ = 7.07
If we can't see the shaded area or if you don't tell us what it is, we'd just be guessing.
The probability is the ratio of the area of the shaded area to the area of the whole figure.
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