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What are the operation on vector?

That really depends on the type of vectors. Operations on regular vectors in three-dimensional space include addition, subtraction, scalar product, dot product, cross product.


Cross product is?

Cross product is a mathematics term when there is a binary operation on two vectors in three-dimensional space.


What is the algebraic definition of a cross product?

Cross product also known as vector product can best be described as a binary operation on two vectors in a three-dimensional space. The created vector is perpendicular to both of the multiplied vectors.


What is the mathematical formula for calculating the spherical dot product between two vectors in three-dimensional space?

The mathematical formula for calculating the spherical dot product between two vectors in three-dimensional space is: A B A B cos() where A and B are the two vectors, A and B are their magnitudes, and is the angle between them.


What is the relationship between the gradient of the dot product of two vectors and the vectors themselves?

The gradient of the dot product of two vectors is equal to the sum of the gradients of the individual vectors.


If the three vectors a b and c are coplanar then the missed product a x b c is?

zero


What do you mean by coplanner system of intersecting forces?

These are forces which act in the same plane (coplanar, not coplanner!) and that their lines of action all meet at a single point.


Which are the three vectors that act along the mutually perpendicular direction?

The three vectors that act along mutually perpendicular directions are the unit vectors in the x, y, and z directions, namely, i, j, and k. These vectors form the basis for three-dimensional space and are commonly used in physics and mathematics.


What does it mean when the dot product between two vectors is zero?

When the dot product between two vectors is zero, it means that the vectors are perpendicular or orthogonal to each other.


What is the three vectors arrangement if their resultant is zero?

A triangle of vectors, in which the sides are the three vectors arranged head-tail.


How do you multiply vectors in 3D?

To multiply two vectors in 3D, you can use the dot product or the cross product. The dot product results in a scalar quantity, while the cross product produces a new vector that is perpendicular to the original two vectors.


Is it possible to combine two vectors of different magnitude to give a zero resultant if not can three vectors be combine?

Two vectors: no. Three vectors: yes.