Correct.
sum = a + b + c;
C plus is between 3 and 3.2. C = 75% 0% < Plus < 5% 75%+0% < C Plus < 75%+5% 75 < C Plus < 80% 75%*4 < C Plus < 80% * 4 (3/4)*4 < C Plus < (4/5) * 4 3 < C Plus < 16/5 3 < C Plus < 3.2
b+b+b+c+c+c+c =3b+4c
A discriminant that is less than zero.
It would be easier to manipulate the stack in assembly language rather than C++.
Use inline assembly instructions. Then compile your C++ program to produce the machine code.
The easiest way is to place a breakpoint in your program, then examine the assembly instructions at that breakpoint. Consult your IDE on how to look at the assembly source.
C++, but it's always worth learning both, if only to better understand the machine code you create with C++.
A compiler produces object code, which is an obj file.
No. Anything you can do in C you can also do in C++. Typically, a C++ compiler will produce machine code that is as efficient but often more efficient than the machine code produced by a C compiler. This is primarily because of the reduced need for runtime sanity checks in C++ (user-defined type invariants cannot be undermined other than by deliberate brute-force). And just as we rarely require anything lower than C (such as assembly language) it is even rarer to require anything lower than C++.
C is a bad grade for anything in school! gotta work harder
Correct.
Java is considerably easier than C++.
For programming. C++ is better than C because it is object-oriented and has classes.
No, a C is not better than a C+. It is the other way around - A C+ is better than a C.
sum = a + b + c;