The resultant vector is the vector that 'results' from adding two or more vectors together. This vector will create some angle with the x -axis and this is the angle of the resultant vector.
I disagree with the last response. It is implied that the angle you are speaking of is the angle between the x-axis and the vector (this conventionally where the angle of a vector is always measured from). The function you are asking about is the sine function. previous answer: This question is incorrect, first of all you have to tell the angle between vector and what other thing is formed?
The angle can have any value.
It depends on the angle between the vectors (AB). The product of two vectors Av and Bv is AvBv=-Av.Bv + AvxBv= |AvBv|(-cos(Ab) + vsin(AB)). If the angle is a odd multiple of 90 degrees the product is a vector. If he angle is an even multiple of 90 degrees, the product is a scalar. If he angle is not a multiple of 90 degrees, the product of a vector by another vector is a quaternion, the sum of a scalar and a vector. Most numbers in physics and science are quaternions, a combination of scalars and vectors.Quaternions forma mathematical Group, vectors don't. The product of quaternions is always a quaternion. The product of vectors may not be a vector, it may be a vector , a scalar or both. The product of scalars is also a Group. Vector by themselves do not form a Group. The Order of Numbers are Scalars form a Group called Real Numbers; scalars and a single vector form a group called complex numbers; scalars and three vectors form a group called Quaternions. These are the only Groups that provide an Associative Division Algebra.
Depends on the situation. Vector A x Vector B= 0 when the sine of the angle between them is 0 Vector A . Vector B= 0 when the cosine of the angle between them is 0 Vector A + Vector B= 0 when Vectors A and B have equal magnitude but opposite direction.
The resultant vector is the vector that 'results' from adding two or more vectors together. This vector will create some angle with the x -axis and this is the angle of the resultant vector.
Two or more velocities can be combined by vector addition. To add velocities, the direction and magnitude of each velocity must be taken into account. The result will be a new velocity that represents the combined effect of the individual velocities.
Yes, changing the angle of a vector will result in a change in its direction. The magnitude of the vector remains the same, but the direction it points in will be different.
Almost all of us would say that angle is a scalar quantity. But the beauty is that angle is a vector quantity. Now the question arises. Where will be the direction? As we measure the angle in a plane in counter clockwise direction, then direction of angle vector will be perpendicular to the plane and coming out of the surface. If the angle is measured in clockwise then vector would go into the surface normally. As angle becomes vector then angular velocity w = @/t also becomes a vector.
No, the magnitude of a vector is the length of the vector, while the angle formed by a vector is the direction in which the vector points relative to a reference axis. These are separate properties of a vector that describe different aspects of its characteristics.
Almost all of us would say that angle is a scalar quantity. But the beauty is that angle is a vector quantity. Now the question arises. Where will be the direction? As we measure the angle in a plane in counter clockwise direction, then direction of angle vector will be perpendicular to the plane and coming out of the surface. If the angle is measured in clockwise then vector would go into the surface normally. As angle becomes vector then angular velocity w = @/t also becomes a vector.
If an angle has been bisected by a ray then it's now 3 angles ( the original 1, and the two created by the ray) this property says you can add the measurements of the two angles together to get the measurement of the original angle
I disagree with the last response. It is implied that the angle you are speaking of is the angle between the x-axis and the vector (this conventionally where the angle of a vector is always measured from). The function you are asking about is the sine function. previous answer: This question is incorrect, first of all you have to tell the angle between vector and what other thing is formed?
The angle can have any value.
90 degrees
It depends on the angle between the vectors (AB). The product of two vectors Av and Bv is AvBv=-Av.Bv + AvxBv= |AvBv|(-cos(Ab) + vsin(AB)). If the angle is a odd multiple of 90 degrees the product is a vector. If he angle is an even multiple of 90 degrees, the product is a scalar. If he angle is not a multiple of 90 degrees, the product of a vector by another vector is a quaternion, the sum of a scalar and a vector. Most numbers in physics and science are quaternions, a combination of scalars and vectors.Quaternions forma mathematical Group, vectors don't. The product of quaternions is always a quaternion. The product of vectors may not be a vector, it may be a vector , a scalar or both. The product of scalars is also a Group. Vector by themselves do not form a Group. The Order of Numbers are Scalars form a Group called Real Numbers; scalars and a single vector form a group called complex numbers; scalars and three vectors form a group called Quaternions. These are the only Groups that provide an Associative Division Algebra.
Depends on the situation. Vector A x Vector B= 0 when the sine of the angle between them is 0 Vector A . Vector B= 0 when the cosine of the angle between them is 0 Vector A + Vector B= 0 when Vectors A and B have equal magnitude but opposite direction.