It is not possible the addition of scalars as well as vectors because vector quantities are magnitude as well as direction and scalar quantities are the only magnitude; they have no directions at all. Addition is possible between scalar to scalar and vector to vector. Under some circumstances, you may be able to treat scalar quantities as being along some previously undefined dimension of a vector quantity, and add them that way. For example, you can treat time as a vector along the t-axis and add it to an xyz position vector in 3-space to come up with a four-dimensional spacetime vector.
Answer: There are no "pseudo vectors" there are pseudo "rules". For example the right hand rule for vector multiplication. If you slip in the left hand rule then the vector becomes a pseudo vector under the right hand rule. Answer: A pseudo vector is one that changes direction when it is reflected. This affects all vectors that represent rotations, as well as, in general, vectors that are the result of a cross product.
1) Separate the vectors into components (if they are not already expressed as components). 2) Add each of the components separately. 3) If required, convert the vectors back to some other form. For twodimensional vectors, that would polar form.
Divide each vector into components, that is, find components in the x, y and z direction that add up to give the vector. This requires some basic trigonometry. Then, add the the components. * * * * * In 2-d the answer is as follows: Suppose the two vectors have magnitude R and are angles A and B to the x-axis. Therefore, the horizontal components of the two vectors are RcosA and RcosB so that the resultant has horizontal component RcosA + RcosB XR = 2R*cos[(A+B)/2]*cos[(A-B)/2] The vertical components of the original two vectors are RsinA and RsinB so that the resultant has horizontal component RsinA + RsinB YR = 2R*sin[(A+B)/2]*cos[(A-B)/2] From these two equations, the magnitude of the resultant is sqrt(XR2 + YR2) = sqrt{4R2*cos2[(A-B)/2]} = 2R*cos[(A-B)/2] and the direction of the resultant is arctan(YR/XR) = arctan{[(A+B)/2]} = (A+B)/2 or equivalent
You can't derive the direction only from the magnitude. A vector with the same magnitude can have different directions. You need some additional information to make conclusions about the direction.You can't derive the direction only from the magnitude. A vector with the same magnitude can have different directions. You need some additional information to make conclusions about the direction.You can't derive the direction only from the magnitude. A vector with the same magnitude can have different directions. You need some additional information to make conclusions about the direction.You can't derive the direction only from the magnitude. A vector with the same magnitude can have different directions. You need some additional information to make conclusions about the direction.
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Some common examples of vectors include force (direction and magnitude), velocity (speed and direction), displacement (distance and direction), and acceleration (change in velocity with direction).
It is not possible the addition of scalars as well as vectors because vector quantities are magnitude as well as direction and scalar quantities are the only magnitude; they have no directions at all. Addition is possible between scalar to scalar and vector to vector. Under some circumstances, you may be able to treat scalar quantities as being along some previously undefined dimension of a vector quantity, and add them that way. For example, you can treat time as a vector along the t-axis and add it to an xyz position vector in 3-space to come up with a four-dimensional spacetime vector.
A vector has a magnitude and a direction. A scalar is only a magnitude. For example, If I say that I am going 60 m/s, that I have described my speed as a scalar value. If I say I am going 60 m/s due east, I have described both my speed and direction and therefore it is a vector.
only some parts of motion are vectors.
They can be represented by a line made with a #2 pencil. The length of the line is made proportional to the magnitude of the vector, and some kind of identifying mark is made on or near one end of the line to show the direction of the vector.
Some sources of error in determining a resultant by adding vectors graphically include inaccuracies in measuring the lengths and angles of the vectors, mistakes in the scale or orientation of the vector diagram, and human error in drawing and aligning the vectors correctly on the graph. Additionally, errors can arise from distortion in the representation of vectors on a two-dimensional space when dealing with vectors in three dimensions.
Answer: There are no "pseudo vectors" there are pseudo "rules". For example the right hand rule for vector multiplication. If you slip in the left hand rule then the vector becomes a pseudo vector under the right hand rule. Answer: A pseudo vector is one that changes direction when it is reflected. This affects all vectors that represent rotations, as well as, in general, vectors that are the result of a cross product.
Small angles are NOT called vectors. The question appears to be based on some misunderstanding.
As the momentum of an object decreases, the velocity may decrease, increase, or remain constant depending on the forces acting on the object. If no external force is applied, the velocity will decrease because momentum is directly related to velocity.
Typical uses of vectors include force, position, velocity, acceleration, torque, rotational movement, and others.
Yes, motion is a vector quantity because it has both magnitude (speed) and direction. This means that describing motion involves specifying both how fast an object is moving and in what direction it is moving.