There's no commands in C++.
Classes and structures can be put in a header file the same way you would use them in a main program; the only difference is that they are placed in a separate file, called a header file. Then, after creating a new file, include that new file with the definition by the use of the preprocessor #include statement.
b+b+b+c+c+c+c =3b+4c
C plus is between 3 and 3.2. C = 75% 0% < Plus < 5% 75%+0% < C Plus < 75%+5% 75 < C Plus < 80% 75%*4 < C Plus < 80% * 4 (3/4)*4 < C Plus < (4/5) * 4 3 < C Plus < 16/5 3 < C Plus < 3.2
2b + 2c or 2(b + c)
You can create an exe-file from your C++ source, if you have a compiler.
fopen()
No. The standard does not define nor require a file concept.
Yes, you can rewrite a cuda program originally written in c in c plus plus.
Scatter File is a linker script file used by RVCT/Keil for ARM processors. It is used by arm linker.
There's no commands in C++.
Copy the first file then append the second file to the copy.
There are no "notebook files"; C++ sources are ordinary text files. When you save a file from NotePad, select File/SaveAs and select 'file type: all', then enter the name, e.g. myprogram.cpp
I think its in conio.h or stdio.h
The function ftell returns the position of the file pointer for a file.
Two file modes are "text" and "binary". Text is used for human readable data, such as a C source file, or a notepad text file. Binary is used for computer readable data, such as an executable object file. Two other file modes are "sequential" and "random". Sequential is used when the file is accessed serially, from the beginning to the end, and can be used for both text and binary files. Random is used when the file is accessed non-serially, often jumping around from place to place. An example of random is a database file.
A source code file is a plain-text file containing C++ instructions. The instructions must be compiled and linked to create a native machine code executable.