One problem with geometry, is that most people learn Euclidean geometry. It is intuitive but his parallel postulate creates great problems for mathematicians. It can neither be proved or disproved. There are consistent geometries if you accept that postulate, but there are equally consistent geometries for the two possible negations (no parallel lines and many). Artists are not necessarily constrained by geometric "realities" or restrictions. And many have either used geometry or ignored it to great effect.
For example, many renaissance artists used projective geometry and the idea of a vanishing point in their art. This gave their work a better 3-d perspective than earlier works which often looked flat. Images in the background used to be unrealistically large and so on.
In the 20th century, artists like MC Escher played on geometry, perspective, tessellation (tiling).
Finally, many cubists chose not to use "normal" geometry, but chose to simultaneously portray things from several perspectives at the same time.
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Each and every one of them since if they did not, their constructions would collapse.
A great example of how ancient Egyptians used geometry is in the building of pyramids.
Geometry was used in wall or cave paintings they made and found inn everyday objects.
Geometry is an important part of football. Players use geometry when they figure out appropriate angles for either running or tackling. Geometry is used in almost every play in a football game.
th efather of geometry is a greek mathematician Euclid.One of the most commonly used is Euclidean geometry,euclidean geometry is chiefly concerned with properties,figures that can be measured length,areas,and angles therefore af great practical utility.One of the most important in euclidean geometry is the idea of congruence.Two figures are said to be congruent if they have the same shape, size and area