It does.
Any smooth surface will reflect light. The better question is "How much light does each kind of smooth surface reflect?"
incident ray
Light reflections off of a smooth surface are considered to be spectral. Light reflections off of rough surfaces are considered to be diffuse
The angle between the light ray and the normal (perpendicular) to the surface at the point of reflection.
When light strikes a smooth surface, it reflects uniformly in a single direction, resulting in a clear reflection. In contrast, when light strikes a rough surface, it scatters in multiple directions, resulting in diffuse reflection. This causes the light to be dispersed rather than producing a distinct reflection.
When light strikes a smooth reflective surface, it follows the law of reflection, which states that the angle of incidence is equal to the angle of reflection. This means that the light bounces off the surface in a predictable way, producing a clear reflection.
When light strikes a smooth surface, it undergoes regular reflection, also known as specular reflection. This means that the angle at which the light hits the surface is equal to the angle at which it is reflected, resulting in a clear and well-defined reflection.
When light strikes a smooth surface, it undergoes reflection. The angle of incidence is equal to the angle of reflection, and the reflected light creates a clear image of the light source. This phenomenon is known as specular reflection.
When light strikes smooth and shiny colored glass, the light may be reflected, refracted, or absorbed. The smooth surface allows for specular reflection, where the light bounces off the surface at an angle equal to the angle of incidence. The color of the glass will determine which wavelengths of light are absorbed and which are reflected, giving the glass its specific color appearance.
When light strikes rough objects, it gets scattered in multiple directions due to the uneven surface. This causes the reflected light to be diffused rather than reflecting in a singular direction like with a smooth surface. As a result, the rough object appears matte or non-shiny compared to a smooth object.
When a sound wave strikes a smooth hard surface the wave bounces off. This means that the wave is deflected.
When light strikes surfaces that are not smooth, it gets scattered in all directions. This is known as diffuse reflection, where light rays reflect off in various angles due to the uneven surface. As a result, the surface appears matte or rough instead of shiny or reflective.
When light strikes a smooth surface, it gets reflected in a single direction based on the law of reflection. The angle of incidence is equal to the angle of reflection. This phenomenon is what causes us to see our reflection in mirrors.
Light reflects off a smooth surface like a mirror because the surface is flat and regular, allowing the light waves to bounce off in a predictable manner. When light hits the mirror, it bounces off at the same angle as it strikes the surface, creating a clear and sharp reflection.
When light strikes a smooth and shiny colored glass, the glass will reflect the light, so you will see a reflection of the light on the glass surface. The color of the glass will also affect how the light is reflected, making the glass appear colored. The smooth surface of the glass will result in a clear and sharp reflection of the light.
When light strikes a transparent surface, it can be transmitted through the material, absorbed by the material, or reflected off the surface. The amount of light that is transmitted, absorbed, or reflected depends on the properties of the material and the angle at which the light strikes the surface.