the y-axis is vertical, and the x- axis is horizontal
To find the x-coordinate of a point on the xy-plane, you look at the horizontal distance of the point from the y-axis. The y-coordinate of a point on the xy-plane is the vertical distance of the point from the x-axis.
If you're asking for the graph, then the function y=x would look like a diagonal line going towards the upper-right hand corner of the coordinate plane.
If you mean: y = 7 on the Cartesian plane then it is a straight horizontal line parallel to the x axis.
No. An axis normally stretches out in both directions - infinitely. The x and y axis define a plane and the z-axis is normally at right angles to that plane. A good way to visualise it is to look at a corner of a room. If you face the corner, the convention is that the floor and the wall to the left meet along the x-axis, the floor and the right wall at the y-axis, and the two walls along the z-axis.
idk look it u instead of wasting 10 minutes of ur life typing the question onto this website
To find the x-coordinate of a point on the xy-plane, you look at the horizontal distance of the point from the y-axis. The y-coordinate of a point on the xy-plane is the vertical distance of the point from the x-axis.
the lowest or highest point on the coordinate grid/ graph
It intersects the x-y plane along the y-axis, and is at 45° angle to the x-y plane. If you rotate the axes so that x is horizontal, z is vertical, and y is pointing away from you, it will look like the line y = x in the xy coordinate system. See below z | | | |45°angle |/ y----------------x (y-axis is pointing away from you)
An inclined plane wrapped helically around an axis.
It is very close to perpendicular to its plane of rotation.
Its like a grid separated in four quadrants with an x and y axis, with labeled coordinated (3,-4)
The cartesian coordinate plane is a virtical line (the y axis) running through a horizontal line (the x axis). It forms a cross which divides the grid that it's placed on into four quadrants. The quadrants are labeled 1, 2, 3, and 4, in counter clockwise direction, starting in the upper right corner. The point where the x and y axis meet, (0,0) is called the origin. You can graph points on the line by counting the amount f points in the first number of the coordinate (x) on the x axis, and then the second on the y. for example the coordinate (1,2) would be one space to the right and two up. Here's a URL for a picture of it.http://miniurl.com/6307
If you're asking for the graph, then the function y=x would look like a diagonal line going towards the upper-right hand corner of the coordinate plane.
A triangle. The effect of turning will depend on whether the plane containing the triangle is rotated - that is, the triangle is rotated around an axis perpendicular to its plane. In that case, it will appear upside down. Alternatively, it can be rotated about an axis in the plane of the triangle. In this case it will appear flipped.
If you mean: y = 7 on the Cartesian plane then it is a straight horizontal line parallel to the x axis.
A coordinate plane is made up of two axes: the x-axis going horizontally and the y axis going vertically. The point where these two meet is called the origin and has the value of (0,0). When you are given a point to plot it will look in a similar way to the value of the origin: it consists of two numbers separated by a comma and in parentheses. The first of these numbers is called the abscissa and represents the value of the x axis. The second is called the ordinate and represents the value of the ordinate. When you are give a point to plot, first look at the abscissa and then take that number and move that amount of times to the right if it's a positive number or to the left if it's a negative number. Then look at the second number and, this time starting at the point on the x-axis where the abscissa was, and go that amount of times up for a positive number and down for a negative number. Point you arrive at is the plotted point. This should all be done on graph paper using the given lines and drawing on your own axes, making it clear where the units are. Here are some picture examples. http://cnx.org/content/m21993/latest/C11_S11-6_P11_012.jpg
it looks like a plane