udefined
The inverse of the cosine function is arcosine. The domain is −1 ≤ x ≤ 1 since the range of the cosine function is from -1 to 1. The range is from 0 to pi radians or 0 to 180 degrees.
Inverse of Cosine is 'ArcCos' or Cos^(-1) The reciprocal of Cosine is !/ Cosine = Secant.
It doesn't exist. The maximum value of the cosine is 1.00, so no angle can have a cosine of (pi), because (pi) is more than 3.
Domain = [0, pi/3) radians or [0, 60) degrees.Range = [-9, 9]
Looking at a unit circle, cosine is the horizontal coordinate. Pi radians is halfway around the circle (180°), so the coordinate is (-1,0). Cosine(pi) = -1
The inverse of the cosine function is arcosine. The domain is −1 ≤ x ≤ 1 since the range of the cosine function is from -1 to 1. The range is from 0 to pi radians or 0 to 180 degrees.
Inverse of Cosine is 'ArcCos' or Cos^(-1) The reciprocal of Cosine is !/ Cosine = Secant.
The inverse of the cosine is the secant.
The inverse if cosine 0.55 is 0.55
Given an angle A, the angle (2pi - A) has the same cosine. So do the angles that differ from these by 2k*pi radians for all integers k. If you are still working in degrees, you should substitute 180 degrees for pi radians.
It doesn't exist. The maximum value of the cosine is 1.00, so no angle can have a cosine of (pi), because (pi) is more than 3.
Domain = [0, pi/3) radians or [0, 60) degrees.Range = [-9, 9]
Looking at a unit circle, cosine is the horizontal coordinate. Pi radians is halfway around the circle (180°), so the coordinate is (-1,0). Cosine(pi) = -1
0.99847149863
3.14 suggest 3.141592.... = pi . Hence Cos (pi radians) = -1
An arccosh is the inverse hyperbolic cosine function.
Cosecant, or the inverse of the cosine.