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Factorial(0), or 0! = 1.

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Q: What is factorial of 0?
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What is the value of 0 factorial?

Zero factorial, written as 0!, equals 1. This is a simple math equation.


Zero factorial equal to one factorial then if we cancel the factorials on both side then the answer becomes zero equals one. do u accepts this?

0!=1! 1=1 The factorial of 0 is 1, not 0


Can you make120 with 5 zeros?

(0!+0!+0!+0!+0!)!=120 !=factorial


Factorial notation in mathematics?

Definition of FactorialLet n be a positive integer. n factorial, written n!, is defined by n! = 1 * 2 * 3 * ... (n - 1) * nThe special case when n = 0, 0 factorial is given by: 0! = 1


Why we write 1 of the factorial of 0?

simply, any number divided by 0 is 0.


Why factorial of 0 equals 1?

Zero factorial is one because n! = n-1! X n. For example: 4! = (4-1) X 4. If zero factorial was zero, that would mean 1! =(1-1) X 1 = 0 X 1=0. Then if 1!=0, then even 999! would equal zero. Therefore, zero factorial equals 1.


How Can you make 120 with 5 zeros?

yes. (0!+0!+0!+0!+0!)! where ! refers the factorial of the number


Can you make 120 with 5 zeros?

yes. (0!+0!+0!+0!+0!)! where ! refers the factorial of the number


Is factorial of zero is 1?

yes, 0!=1 default.


Programming to calculate a factorial number?

double factorial(double N){double total = 1;while (N > 1){total *= N;N--;}return total; // We are returning the value in variable title total//return factorial;}int main(){double myNumber = 0;cout > myNumber;cout


Why 0 factorial is assumed to be 1?

That is related with the fact that 1 is the identity element (or neutral element) of multiplication - and factorials are defined as multiplications. Defining 0 factorial thus simplifies several formulae.


How to write a program to find the delimiter matching in stacks?

== == using recursions: unsigned int Factorial( unsigned int x) { if(x>0) { return ( x * Factorial(x-1)); } else { return(1); } } factorial: unsigned int Factorial( unsigned int x) { unsigned int u32fact = 1; if( x == 0) { return(1); } else { while(x>0) { u32fact = u32fact *x; x--; } } }