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- they dont have feet they are paws
- it is different from a turtles
- i like turtles
- do you like turtles
- you should like turtles
- because i like turtles
- they live a long time
- they have shells
- lions are just ejaculation infections
- you go near a lion and they just start shite and shite like that
- you go near a turtle and he makes you tea and biscuits
- this is number 12
- this is number 13
- and so on like that
- i like turtles

Q: What is the physical meaning of cross product?

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The cross product can be said to be a measure of the 'perpendicularity' of the vectors in the product. Please see the link.

No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)

cross: torque dot: work

Normally you use sine theta with the cross product and cos theta with the vector product, so that the cross product of parallel vectors is zero while the dot product of vectors at right angles is zero.

Cross product is a mathematics term when there is a binary operation on two vectors in three-dimensional space.

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The cross product can be said to be a measure of the 'perpendicularity' of the vectors in the product. Please see the link.

No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)No, the axis must be specified: torque = (distance from the axis) X (force). (X is the vector cross-product in this case - meaning the angle also matters.)

0 is a cross product of a vector itself

cross: torque dot: work

Normally you use sine theta with the cross product and cos theta with the vector product, so that the cross product of parallel vectors is zero while the dot product of vectors at right angles is zero.

because that is the def. of a cross-product!

at the cross meaning

Cross product is a mathematics term when there is a binary operation on two vectors in three-dimensional space.

The cross product is created.

A dot product is a scalar product so it is a single number with only one component. A cross product or vector product is a vector which has three components like the original vectors.

Because in dot product we take projection fashion and that is why we used cos and similar in cross product we used sin

cross product.