The shape that has 2 end points is known as a line segment. A line segment is a line that can go on forever, but it has a start point and an end point, no matter where it stops.
point, line and plane
An arc, which is a uniformly curved line with a common radii point.
The three point line is a line around the perimeter that if you shoot out of it and make it, it counts as 3 points.
If it has 3 or more line segments then it is a polygon
3, hence the name "the 3-point line"
The shape that has 2 end points is known as a line segment. A line segment is a line that can go on forever, but it has a start point and an end point, no matter where it stops.
A point, line or curve.
In the Euclidian plane, there is only one shape for a line - irrespective of the number of identified points that it goes through. A line is an undefined geometric term and so the description can only be circular, but it is a straight line, with no width, going on for ever in both direction.
a triangle has 3 line segments u are
If a "3 point line" refers to a line that is three points wide, then the line is 3/72 inches wide, or 1/24 inches wide.
Let's call the point of reflection O. Take any point on the shape. Draw a line from that point to O and extend it beyond O for the same length (so that O is the midpoint of this line). The far end of the line is the image of the original point. Repeat for every point and you have the reflection of the original shape. In actual fact, if the shape is a polygon, then you only need to reflect the vertices and join up their images. Well defined curves will form the same shape and it should not be too difficult to reproduce their reflection. However, with a random wriggly curve you have no choice but to map each point.
Each basket is worth 1 point at the foul line, 2 points inside of the 3-point line, and 3 points outside of the 3-point line.
point, line and plane
A vertex is a point where two line segments or rays meet. For example: a triangle could have 3 possible vertexes, but many more points. The points are not only where two lines meet, but any where on that line, ray, or shape.
if a line has a slope of -2 and a point on the line has coordinates of (3, -5) write an equation for the line in point slope form
foul shot = 1 point any shot within or on the 3 point line = 2 points any shot beyond the 3 point line = 3 points