A square root!
The coefficient is the number placed before a variable, or variables. As for the exponent: taking the square root of a number is the same as raising it to the power 1/2, so you can consider the exponent to be 1/2. Edit: So coefficient is ./3 and exponent is 1/2
The answer to the calculation is simply called the square root.
One definition of "root" is "the basic cause, source, or origin of something." The source of a perfect square is the number that was multiplied by itself to create it: the root of the square, the square root.
The square root sign is called a radical
It is still called a square root.
A square root!
The coefficient is the number placed before a variable, or variables. As for the exponent: taking the square root of a number is the same as raising it to the power 1/2, so you can consider the exponent to be 1/2. Edit: So coefficient is ./3 and exponent is 1/2
Yes.
The answer to the calculation is simply called the square root.
x2 + 4x = 41
The general case is just called "Root" and it continues to increase to "Square Root" then to "Cube Root" and so on.
One definition of "root" is "the basic cause, source, or origin of something." The source of a perfect square is the number that was multiplied by itself to create it: the root of the square, the square root.
It is the "square root." This is the opposite function (n1/2) of the square (n2).
The coefficient of restitution is how you quantify bounciness or give bounciness a number, and you do that by dividing the bounce height by the drop height, then finding the square root of that. When you have more bounces you can find more than one coefficient of restitution!
The square root
The square root sign is called a radical