It's impossible to picture the set-up, because there's
really no such thing as an infinite angle.
Also, you don't mention how many of what you're looking for.
So that the light path is correct.
An infinite number of times.
An angle is formed where two lines meet. Parallel lines do not meet. Therefore they do not form an angle. So there is no angle to have a name. So no name.
There are infinitely many of them.Some of them are given by:All numbers of the form 3n+1/n for n ∈ the prime numbers are rational numbers between 3 & 4, and as there are an infinite number of prime numbers, there are an infinite number of these.All numbers of the form 4n+1/n for n ∈ the prime numbers are rational numbers between 4 & 5, and as there are an infinite number of prime numbers, there are an infinite number of these.There are still more than the infinitely many given above.
They meet at a vertex to form an angle
So that the light path is correct.
An infinite number of times.
An obtuse angle is any angle that is between 91 degrees and 179 degrees. It can be added to a supplementary acute angle to form a straight line.
Fog forms on bathroom mirrors and car windows when the water vapor in the air condenses on the glass. This is due to the temperature difference between the glass and the air.
An angle is formed where two lines meet. Parallel lines do not meet. Therefore they do not form an angle. So there is no angle to have a name. So no name.
Their are Perpendicular.
There are infinitely many of them.Some of them are given by:All numbers of the form 3n+1/n for n ∈ the prime numbers are rational numbers between 3 & 4, and as there are an infinite number of prime numbers, there are an infinite number of these.All numbers of the form 4n+1/n for n ∈ the prime numbers are rational numbers between 4 & 5, and as there are an infinite number of prime numbers, there are an infinite number of these.There are still more than the infinitely many given above.
In michelson interferometer experiment, when we see the fringe pattern ,it depends on the angle in which our eye see it. This is due to the angle theta between the eye and and fringe pattern. The second reason is the factor d, the distance between the mirrors M1 amd M2.
To find the angle between two vectors, you need to use this form: a ∙ b / (|ab|) = cos(θ) θ = arccos(a ∙ b / (|ab|)) where a and b are vectors. Compute the dot product and the norm of |a| and |b|. Then, compute the angle between the vectors.
1/2(greaterarc-lesserarc)=angle
They meet at a vertex to form an angle
They meet at a vertex to form an angle