Some common techniques for generating fractals would be to use iterated function systems, strange attractors, escape-time fractals, and random fractals.
There are infinitely many fractals so no list can exist.
Fractals were discovered in 1975 by a scientist names Benoit Mandelbrot.
star wars and Jurassic Park
ungaluke theriyala enaku epudi theriyum.
Fractals are used for computer generated terrains.
Fractals are commonly used for digitally modeling irregular patterns and structures in nature. They are also very useful for image compression, producing an enlarged picture with no pixilation.
If you look closely and carefully enough, nature is ALL fractals; snowflakes, leaves, tree branches, coastlines, everywhere.
Pi is a number. There are no fractals of pi.
Crystals are usually not fractals.
Root:Frac Refract Fractals Infraction
Nobody. Fractals are not owned by anyone!
The Beauty of Fractals was created in 1986.
Fractals are situations where the geometry seems best approximated by an infinitely "branching" sequence - used, for example, in modeling trees. For work on fractals that I have done as a theoretician, I recommend the included links. I just happen to have an original answer, and I want to make it known.
Some common techniques for generating fractals would be to use iterated function systems, strange attractors, escape-time fractals, and random fractals.
There are infinitely many fractals so no list can exist.
They are used to model various situations where it is believed that some infinite "branching" effect best describes the geometry. For examples of how I have employed fractals as a theoretician, check out the "related links" included with this answer. I hope you like what you see.