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They are the same. A fraction is one integer divided by another integer. A rational number can be expressed as the quotient of two integers. If you're wondering about the easier method for dividing two fractions, say ( a / b ) / ( c / d ) it would be ( a / b ) * ( d / c ).
It completely depends the datatype that you have assigned for the variables 'a' , 'b' , and 'c'. Check the compiler that you are using for the size of the datatype in bytes. Add them and thus you will get the answer.
Look at it the other way - by reverting the operation. The reason it is not a whole number is because if it where, then the subtraction of two integers would be a fraction! If a + b = c (a is a non-integer fraction, b and c are integers), then c - b = a. You would have a fraction as a result of subtracting two integers. However, adding or subtracting two integers always gives you an integer.
An even integer
A plain integer variable in C under windows is 2 bytes in 16 bit windows, and 4 bytes in 32 bit windows.
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It depends on the context. Each database and computer language define an "integer". In the C language an integer is defined by the hardware. It can vary from 2 to 8 bytes or more.
Data-type (short for integer).
Different computer languages use different amounts of memory to store integers. For example, C++ uses a minimum of 4 bytes, Java a min of 8 bytes. A long integer is one which is requires more bytes than the standard amount. When the storage requirement gets to twice the standard amount, the number becomes a double integer.
A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.A short is an integer that uses only 2 bytes, instead of the 4 bytes required by an int.
4 bytes
Usually four bytes.
Not sure what you mean; if you want to measure the "input size" in bytes, that would probably be 8 bytes, since integers typically use 4 bytes.
Because you are using a compiler (TurboC, most likely) which was developed some 25 years ago, for a 16-bit platform.
#include <inttypes.h> int32_t myint; char str [] = "Test"; myint = *(int32_t *)str;
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