It might help if you specified why WHAT was important in random variables.
Because they allow you to generalise results. Then, for specific value of the variables you get specific answers.
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There are two variables both of which are equally important so there is none which is MOST important.
Variables are simply used as a connection to the real world, a variable may represent a number you have to find and you can use an equation to do so.
Its not that the compiler can't initialize local variables; its that the compiler does not initialize local variables.This is by design and language specification. If you want to initialize local variables, you must explicitly do so.
The constructor. It's run each time a new object is created, usually setup to initialize member variables, but it can do most anything.
If it isn't, then you don't know for sure what value it will start at in some languages. Thus, your count will be wildly inaccurate. In other languages, it will just generate an error if you forget to initialize. Two steps: 1. It is critical that variables be properly initialized. 2. Counter-variables are variables.
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None. If you don't initialize them, you find garbage in them.
By design. What else should it do? Of course you can initialize your variables explicitly: double pi = 3.0;
Yes, you would need to define your variables. Also initialize them
I suppose you want to ask about variable initialization.Java initialize its variables in its constructor.
It might help if you specified why WHAT was important in random variables.
I'm not sure. I have written C programs in which the default value was what ever happened to be in the variable's memory location when the space was allocated. So it could be 0. Or it could be anything. That is why it is always important to initialize variables when using C. I don't know if this is true with modern C compilers. No default value for automatic variables, 0 for others.
'make fTemp and cTemp variables and initialize fTemp to a text box cTemp = (fTemp - 32) * 5 / 9
initialize simple types: int i = 0; initialize objects: Object o = null; (in java)