Area of rectangle: (x+5)(3x-7) = 3x2+8x-35
The area of rectangle is : 896.0
The area is the length times the width. That's the function. If you want to write a function in a computer language, you need two parameters. Just return the product of the two parameters. Example in Java: double rectangle_area(double length, double width) { return length * width; } I didn't test this, but that's the basic idea.
To determine the quadratic function from a graph, first identify the shape of the parabola, which can open upwards or downwards. Look for key features such as the vertex, x-intercepts (roots), and y-intercept. The standard form of a quadratic function is ( f(x) = ax^2 + bx + c ), where ( a ) indicates the direction of the opening. By using the vertex and intercepts, you can derive the coefficients to write the specific equation of the quadratic function.
let x be the width let x+3 be the length The area of a rectangle is length X width Area=(x)(x+3) =x^2+3x
Here's a simple C program to calculate the area of a rectangle: #include <stdio.h> int main() { float length, width, area; printf("Enter length of the rectangle: "); scanf("%f", &length); printf("Enter width of the rectangle: "); scanf("%f", &width); area = length * width; printf("Area of the rectangle: %.2f\n", area); return 0; } This program prompts the user to input the length and width, calculates the area, and then displays the result.
Let the length of the rectangle be represented by ( l ). Then, the width can be expressed as ( w = l - 6 ). The area ( A ) of the rectangle is given by the product of its length and width, so ( A = l \times w = l \times (l - 6) ). This simplifies to the quadratic function ( A(l) = l^2 - 6l ).
A(l)=l2-5l
The area of a rectangle with a width of x units and a length of (x + 3) units
The area of rectangle is : 896.0
The area is the length times the width. That's the function. If you want to write a function in a computer language, you need two parameters. Just return the product of the two parameters. Example in Java: double rectangle_area(double length, double width) { return length * width; } I didn't test this, but that's the basic idea.
To determine the quadratic function from a graph, first identify the shape of the parabola, which can open upwards or downwards. Look for key features such as the vertex, x-intercepts (roots), and y-intercept. The standard form of a quadratic function is ( f(x) = ax^2 + bx + c ), where ( a ) indicates the direction of the opening. By using the vertex and intercepts, you can derive the coefficients to write the specific equation of the quadratic function.
let x be the width let x+3 be the length The area of a rectangle is length X width Area=(x)(x+3) =x^2+3x
Write an algorithm to find the root of quadratic equation
Here's a simple C program to calculate the area of a rectangle: #include <stdio.h> int main() { float length, width, area; printf("Enter length of the rectangle: "); scanf("%f", &length); printf("Enter width of the rectangle: "); scanf("%f", &width); area = length * width; printf("Area of the rectangle: %.2f\n", area); return 0; } This program prompts the user to input the length and width, calculates the area, and then displays the result.
The question i have to convert to standard form is -1/2(x-6)2
61:71 1:71/61
int length int breadth int area= (length x breadth) print area