The Law of Cosines shows the affect of the angle between vectors. R^2 = (A+B)(A +B)*= (AA* + BB* + 2ABcos(AB)) If the angle is less than 90 degrees the resultant squared R^2 is greater than the sum of the vectors squared. If the angle is 90 degrees the resultant squared is the sum of the vectors squared. If the angle is greater than 90 degrees, the resultant squared is less than the Sum of the vectors squared.
For two vectors A and B, the scalar product is A.B= -ABcos(AB), the minus sign indicates the vectors are in the same direction when angle (AB)=0; the vector product is ABsin(AB). Vectors have the rule: i^2= j^2=k^2 = ijk= -1.
180 degrees* * * * *The exact opposite!Maximum = 0 degrees, minimum = 180 degrees.
ma0!
The dot product of two perpendicular vectors is 0. a⋅b = |ab|cos θ where: |a| = length of vector a |b| = length of vector b θ = the angle between the vectors. If the vectors are perpendicular, θ = π/2 radians → cos θ = cos(π/2) = 0 → a⋅b = |a| × |b| × 0 = 0 ----------------------------------------------------------------------------- The dot product can also be calculated for vectors of n dimensions as the sum of the products of the corresponding elements: a = (a1, a2, ..., an) b = (b1, b2, ..., bn) a⋅b = Σ ar × br for r = 1, 2 , ..., n With perpendicular vectors this sum is zero,
The angle between two vectors a and b can be found using the dot product formula: a · b = |a| |b| cos(theta), where theta is the angle between the two vectors. Rearranging the formula, we can solve for theta: theta = arccos((a · b) / (|a| |b|)).
The Law of Cosines shows the affect of the angle between vectors. R^2 = (A+B)(A +B)*= (AA* + BB* + 2ABcos(AB)) If the angle is less than 90 degrees the resultant squared R^2 is greater than the sum of the vectors squared. If the angle is 90 degrees the resultant squared is the sum of the vectors squared. If the angle is greater than 90 degrees, the resultant squared is less than the Sum of the vectors squared.
Given two vectors a and b, the area of a parallelogram formed by these vectors is:a x b = a*b * sin(theta) where theta is the angle between a and b, and where x is the norm/length/magnitude of vector x.
To find the magnitude of the resultant vectors when the angle between them is 60 degrees, you can use the formula for finding the resultant of two vectors: magnitude of R = sqrt(A^2 + B^2 + 2AB*cos(theta)), where A and B are the magnitudes of the two vectors and theta is the angle between them. Plug in the values of A, B, and theta to calculate the magnitude of the resultant vector.
No, the resultant of two vectors of the same magnitude cannot be equal to the magnitude of either of the vectors. The magnitude of the resultant of two vectors is given by the formula: magnitude = √(A^2 + B^2 + 2ABcosθ), where A and B are the magnitudes of the vectors and θ is the angle between them.
The angle between two vectors can be found using the dot product formula: A · B = |A| |B| cos(theta). In this case, the dot product of the two given unit vectors is (1)(0) + (1)(1) + (0)(1) = 1. The magnitudes of the vectors are √2 and √2, therefore cos(theta) = 1 / (2)(2) = 1/4, giving theta = arccos(1/4) ≈ 75.5 degrees.
For two vectors A and B, the scalar product is A.B= -ABcos(AB), the minus sign indicates the vectors are in the same direction when angle (AB)=0; the vector product is ABsin(AB). Vectors have the rule: i^2= j^2=k^2 = ijk= -1.
Sure, if the two vectors point in the same direction.When we need the sum of magnitudes of two vectors we simply add the magnitudes, but to get the magnitude of the sum of these two vectors we need to add the vectors geometrically.Formula to find magnitude of the sum of these two vectors is sqrt[ |A|2 +|B|2 +2*|A|*|B|*cos(z) ] where |A| and |B| are magnitudes of two A and B vectors, and z is the angle between the two vectors.Clearly, magnitude of sum of two vectors is less than sum of magnitudes(|A| + |B|) for all cases except when cos(z)=1(for which it becomes = |A| + |B| ). Cos(z)=1 when z=0, i.e. the vectors are in the same direction(angle between them is 0).Also if we consider addition of two null vectors then their sum is zero in both ways of addition.So, we get two caseswhen the two vectors are in same direction, andwhen the two vectors are null vectors.In all other cases sum of magnitudes is greater than magnitude of the sum of two vectors.
180 degrees* * * * *The exact opposite!Maximum = 0 degrees, minimum = 180 degrees.
That fact alone doesn't tell you much about the original two vectors. It only says that (magnitude of vector-#1) times (magnitude of vector-#2) times (cosine of the angle between them) = 1. You still don't know the magnitude of either vector, or the angle between them.
ma0!
Yes, for example the vectors <1, 0> and <-1, 0>. In general, if the angle between the two vectors is more than 90 degrees (or pi/2 radians), the scalar product is negative.