Since acceleration is defined as change of velocity divide by time, it has units of (velocity / time).
acceleration x time
= (velocity / time) x time
= velocity
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Acceleration multiplied by time gives the change in velocity experienced by an object during that time period. This is represented by the formula: change in velocity = acceleration x time.
Find out the time using speed and acceleration, (time=speed/acceleration) and then use it to find out uniform velocity. From that find out uniform acceleration. (as uniform acceleration is equal changes of velocity over equal intervals of time)
The gradient of an acceleration-time graph represents the rate at which the acceleration is changing over time. If the gradient is positive, it indicates an increase in acceleration, while a negative gradient indicates a decrease in acceleration. A horizontal line on the graph would represent a constant acceleration, where the gradient is zero.
The dimension of force can be written using the Buckingham Pi Theorem as: force = density * frequency^2 * (acceleration due to gravity) This expression indicates that force has dimensions of mass per unit volume times inverse time squared, multiplied by acceleration due to gravity.
"Uniform acceleration" means that acceleration doesn't change over time - usually for a fairly short time that you are considering. This is the case, for example, when an object drops under Earth's gravity - and air resistance is insignificant. "Non-uniform acceleration", of course, means that acceleration does change over time.
A tangent to a velocity-time graph represents the instantaneous acceleration of an object at that specific moment in time. It shows how the velocity is changing at that particular point.