In the 8085 instruction set, 16-bit multiplication is typically performed using the MUL instruction. This instruction multiplies the 8-bit value in the accumulator with the 8-bit value in the specified register pair (BC, DE, HL). The result is a 16-bit product stored in the register pair designated for the operation. The MUL instruction is a complex operation that involves multiple steps, including shifting and adding the partial products to generate the final result.
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Since the 8080/8085 is an 8 bit computer, 16 bit multiplication must be done in pieces. Its the same concept as doing long hand decimal multiplication on a piece of paper. Problem is, the 8080/8085 does not have an 8 bit multiply instruction either, so you have to do successive addition. Also, since the product of two 16 bit integers could theoretically be a 32 bit result, you have to either limit the values of the input integers or you have to provide for the 32 bit case. Start by initializing a 32 bit accumulator in memory to zero, and by making copies of the two input integers. Setup a loop of 16 iterations. For each iteration, examine a bit of one of the the inputs for 1. If set, add the other input to the result. Then shift the first input one way and the other input the other way. When done, the result will be the product of the two inputs. We shift one input one way so we can examine each bit in turn. We shift the other input the other way because each bit of the first has a higher value as the partial multiplicand. (You could also rotate the result to the right, but you would need to remember to rotate it another 16 bits when done.) That was the case for unsigned integers. For signed integers, you use the normal rules for multiplying numbers. Record the sign of each number, and then convert it into its two's-complement positive value. Perform the multiplication as usual for the unsigned case. Then inspect the recorded signs and, if they are different, take the two's-complement of the result. Don't worry about overflow in either case. It's not possible if you provide for a 32 bit result. If, however, you want to convert the result back to 16 bit form, you have to consider overflow.
write it in 8085
The answer depends on the context. For example, multiplication of numbers is commutative (A*B = B*A) but multiplication of matrices is not.
Mvi c lda 4150h mov b,a lda 4151 sub b jnc loop cma inr a inr c sta 4152 mov a,c sta 4153 hlt
It is a powerful algorithm for signing up a number of multiplication. It generates a 2n bit product and it treats both +ve & -ve number uniformly.
2147483647 (or 2^31 - 1) if you're using unsigned ints If you're using two's complement then it's half that since you're using the first bit for a sign instead.