true
FALSE
The easiest way to jump is by entering this code in the correct places. You could set the gravity but this way is easier. This will work in both the pro and lite put this code in you Create event of you player falling=false; //Variable for Falling hitting=false; //Variable for if you are hitting something grav=7; //Gravity movement=6; //Speed at which you move jump=0; //Used for jumping jumping=false; //If you are jumping or not space=false; //if space is pressed doublejumping=false //if doublejumping doublej=0; //for doublejumping put this code in you step event of you player //FALLING: if(!collision_point(x,y,ground,true,false) && !jumping && !doublejumping) //not touching ground, or jumping{ y+=grav; //Move down the number gravity grav=7; //Keeps gravity set falling=true; //says the player is falling } if(keyboard_check_pressed(vk_space)){ //if keypressed SPACE space=true //space=true. For other purposes } if(keyboard_check_released(vk_space)){ //if space not pressed space=false //space is false } if(space=true && jumping==false) //if space is pressed, and jumping is false{ jumping=true; //jumps space=false //space no longer pressed } if(space=true && jumping==true && doublejumping=false) //if space pressed, player jumping, and not doublejumping { doublejumping=true //doublejumps jumping=false //no more jumping } if(jumping) //if jumping is true{ y-=jump; //go up jump jump-=.5; //lower jump a little if(jump<0) && doublejumping=false //if jump is nil and not doublejumping { falling=true; //fall } if(jump<-10) { //if jump is below -10, set it to 10 jump=-10; } } if(doublejumping) //if doublejumping{ y-=doublej; //go up doublej doublej-=.5; //lower doublej a little if(doublej<0) { //is doublej is nil, fall falling=true; } if(doublej<-10) { //if doublej is below -10, set it to -10 doublej=-10; } } if(collision_point(x,y,ground,true,false) && falling) { //if touching ground and falling jump=10; //jump is 10, for next jump jumping=false; //No longer jumping falling=false; //no longer falling doublejumping=false //no longer doublejumping } if(keyboard_check(vk_left)) { //MOVEMENT. if left key is pressed x-=movement; //move left } if(keyboard_check(vk_right)) { //if right pressed x+=movement; //move right } if falling=false && jumping=true { //if falling is false, and jumping is true { doublej=10; //doublej is 10 } } Done. if you r having trouble download the example http://www.willhostforfood.com/users/warsome/doublejumpgrav.gmk
A pun isn't meant to correct anything, it's just an interesting play on words, usually with words that have more than one meaning. for example " I used to do rock climbing as a youth, but I was much boulder back then."
It depends...if you're talking about the ability to hold or contain something, then volume, measurements or dimensions. If you're talking about a job, then position. If you're talking about ability, then capability might work.
False. Momentum is not the rate at which work is done. Momentum is the product of an object's mass and its velocity, and it describes the object's motion and the difficulty of stopping it. Work, on the other hand, is defined as the product of force and displacement in the direction of the force.
False. The rate at which work is done is called power. Energy is the ability to do work.
True. Energy is the capacity to do work or produce heat. It can exist in many forms, such as kinetic, potential, thermal, and chemical energy.
True. Energy is the ability to do work and transfer heat. It exists in various forms such as kinetic, potential, thermal, and chemical energy, and can be converted from one form to another.
True. The ability to do work or cause change is a fundamental property of energy, known as the capacity to perform activity. This principle is a cornerstone of physics and is demonstrated in various forms, such as mechanical, thermal, and electromagnetic energy transformations.
True
False its not possible to convert all heat into work as some of its being used as energy APEX
false
false
By knowing your material. If you have kept up with your work, it will be obvious whether a sentence is true or false.
This definition is inaccurate. Momentum is actually defined as the product of an object's mass and velocity, and it is a vector quantity. It measures the motion of an object and its resistance to changing that motion. Work, on the other hand, is defined as the transfer of energy that occurs when a force is applied to move an object over a distance.
False- apex