#include <stdio.h>
#include <conio.h>
#define MAX 10
struct term
{
int coeff ;
int exp ;
} ;
struct poly
{
struct term t [10] ;
int noofterms ;
} ;
void initpoly ( struct poly *) ;
void polyappend ( struct poly *, int, int ) ;
struct poly polyadd ( struct poly, struct poly ) ;
struct poly polymul ( struct poly, struct poly ) ;
void display ( struct poly ) ;
void main( )
{
struct poly p1, p2, p3 ;
clrscr( ) ;
initpoly ( &p1 ) ;
initpoly ( &p2 ) ;
initpoly ( &p3 ) ;
polyappend ( &p1, 1, 4 ) ;
polyappend ( &p1, 2, 3 ) ;
polyappend ( &p1, 2, 2 ) ;
polyappend ( &p1, 2, 1 ) ;
polyappend ( &p2, 2, 3 ) ;
polyappend ( &p2, 3, 2 ) ;
polyappend ( &p2, 4, 1 ) ;
p3 = polymul ( p1, p2 ) ;
printf ( "\nFirst polynomial:\n" ) ;
display ( p1 ) ;
printf ( "\n\nSecond polynomial:\n" ) ;
display ( p2 ) ;
printf ( "\n\nResultant polynomial:\n" ) ;
display ( p3 ) ;
getch( ) ;
}
/* initializes elements of struct poly */
void initpoly ( struct poly *p )
{
int i ;
p -> noofterms = 0 ;
for ( i = 0 ; i < MAX ; i++ )
{
p -> t[i].coeff = 0 ;
p -> t[i].exp = 0 ;
}
}
/* adds the term of polynomial to the array t */
void polyappend ( struct poly *p, int c, int e )
{
p -> t[p -> noofterms].coeff = c ;
p -> t[p -> noofterms].exp = e ;
( p -> noofterms ) ++ ;
}
/* displays the polynomial equation */
void display ( struct poly p )
{
int flag = 0, i ;
for ( i = 0 ; i < p.noofterms ; i++ )
{
if ( p.t[i].exp != 0 )
printf ( "%d x^%d + ", p.t[i].coeff, p.t[i].exp ) ;
else
{
printf ( "%d", p.t[i].coeff ) ;
flag = 1 ;
}
}
if ( !flag )
printf ( "\b\b " ) ;
}
/* adds two polynomials p1 and p2 */
struct poly polyadd ( struct poly p1, struct poly p2 )
{
int i, j, c ;
struct poly p3 ;
initpoly ( &p3 ) ;
if ( p1.noofterms > p2.noofterms )
c = p1.noofterms ;
else
c = p2.noofterms ;
for ( i = 0, j = 0 ; i <= c ; p3.noofterms++ )
{
if ( p1.t[i].coeff p2.t[j].exp )
{
p3.t[p3.noofterms].coeff = p1.t[i].coeff + p2.t[j].coeff ;
p3.t[p3.noofterms].exp = p1.t[i].exp ;
i++ ;
j++ ;
}
else
{
p3.t[p3.noofterms].coeff = p1.t[i].coeff ;
p3.t[p3.noofterms].exp = p1.t[i].exp ;
i++ ;
}
}
else
{
p3.t[p3.noofterms].coeff = p2.t[j].coeff ;
p3.t[p3.noofterms].exp = p2.t[j].exp ;
j++ ;
}
}
return p3 ;
}
/* multiplies two polynomials p1 and p2 */
struct poly polymul ( struct poly p1, struct poly p2 )
{
int coeff, exp ;
struct poly temp, p3 ;
initpoly ( &temp ) ;
initpoly ( &p3 ) ;
if ( p1.noofterms != 0 && p2.noofterms != 0 )
{
int i ;
for ( i = 0 ; i < p1.noofterms ; i++ )
{
int j ;
struct poly p ;
initpoly ( &p ) ;
for ( j = 0 ; j < p2.noofterms ; j++ )
{
coeff = p1.t[i].coeff * p2.t[j].coeff ;
exp = p1.t[i].exp + p2.t[j].exp ;
polyappend ( &p, coeff, exp ) ;
}
if ( i != 0 )
{
p3 = polyadd ( temp, p ) ;
temp = p3 ;
}
else
temp = p ;
}
}
return p3 ;
}
Chat with our AI personalities
you can't write a multiplication mark on a keyboard but you can write a division one. first hold ALT and type 246 (÷) :) The letter 'x'. If using a program like Excel, use *.
Trigonometric functions are calculated using a polynomial approximation. The exact polynomial used may be different on different calculators.
It is 110100
Some common multiplication strategies include the Latis Strategy, The Algebra Strategy, and the Stacking Strategy.
It's quite possible you're looking for the wrong symbol on the calculator to represent Multiplication. Instead of using the normal X sign, on a windows calculator, multiplication is represented by an asterisk - one of these -> * Multiplication exists on all Windows Calculators.