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The average velocity in a particular direction = distance travelled in that direction / time taken.

Velocity is a vector so the direction is important. If I go from A to B and then return to A my average velocity will be zero. My speed, on the other hand, will not be zero.

Q: What is the formula used to calculate the velocity of an object?

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A vector is used to represent direction and magnitude of speed. Velocity is the speed of an object and a specification of its direction of motion. Speed describes only how fast an object is moving, whereas velocity gives both how fast and in what direction the object is moving. Therefore a vector can be used to represent a velocity. The term "resultant velocity" implies a change in velocity which can be determined using vector analysis.

The formula used to calculate the surface of a 90 degree elbow is pi^2 *. This formula is taught in geometry class.

The parallax method can be used to calculate the distance between planets and other celestial bodies. The formula for this is d(pc) = 1/p where p is parallax measured in arcseconds.

Speed and Velocity are two words that mean the same. You may mean, "Can Velocity be 0 but acceleration not 0". Yes, this occurs when a moving object is changing direction (say from moving forwards to moving backwards) or is just about to move or, at that very instant has just come to a halt. In all these cases, speed /velocity is zero but the body is accelerating. Don't forget, the word acceleration is also used when an object is decelerating (slowing down).

Root mean square velocity is the measure of the velocity of gas particles that is used for solving problems. It is the square root of the average velocity-squared of the molecules in a gas. The formula for root mean square velocity is sqrt(3RT/Mm) where Mm is the molar mass of the gas in kg / mole, R is the gas constant, and T is the temperature in kelvin.

Related questions

It is equal to 1/2 MV2, M=mass, V=velocity

The most commonly used formula to calculate acceleration is: acceleration = change in velocity / time taken. This formula describes how the velocity of an object changes over time.

Change in velocity / time

An object's kinetic energy is calculated using the formula: KE = 0.5 * mass * velocity^2, where KE is the kinetic energy, mass is the object's mass, and velocity is the object's velocity.

Mass of a body and its speed are needed to calculate kinetic energy. Kinetic energy of an object = mv2/2 This formula is useful only when object's speed is much less than speed of light.

To calculate acceleration, you need measurements of an object's initial velocity, final velocity, and the time it takes to change speeds.

density=mass/volume

Mass divided by volume

The formula for acceleration is: acceleration = (final velocity - initial velocity) / time. It is the rate of change of velocity with respect to time.

v=d/t where d is the distance and t is the time

The formula to determine the velocity of an object in free fall is v = gt, where v is the final velocity, g is the acceleration due to gravity (approximately 9.8 m/s^2 on Earth), and t is the time the object has been in free fall.

RPM is an expression of rotational velocity. It is the number of revolutions a rotating object makes on its own axis in one minute. RPM is used to calculate horsepower, linear velocity, gear ratios, and tangential velocity. The formula for roller rpm = Distance / Circumference.