Your question cuts to the heart of the matter. We need to stop confusing kids in math. The simple truth is that ALL area formulas should be BASE x HEIGHT (yes, including quadrilaterals). It's a matter of perspective and that is what we should be teaching our kids. I'll explain:
Think of a any rectangle as the 2-D front face of a 3-D building extending into the drawing. With that perspective in mind, length and width to find area makes no sense but base and height make perfect sense. Now change your perspective: visualize that a drone is sent up above the building looking down with its camera. Do you see the same rectangle? Yes, but now finding area using base and height makes no sense but length and width do. See? Perspective is everything and, convenientlyand tragically, left out of area discussions at all levels.
Now take other quadrilaterals like parallelogram and trapezoid. Why is their area formula base x height? Is it because there is some weird unwritten rule that all rectangles and squares are top-down views of a prism and parallelograms and trapezoids are front-facing views of those prisms? Do we not see how confusing math is to kids by our own design (laziness)?
Circling back to an answer for you: it is time to unify. I suggest making all dimensions in area discussions BASE x HEIGHT. This already matches traingles, parallelograms, trapezoids, etc. and the terminology reinforces volume work as the labelling is the same. The only thing that needs to change is telling students that rectangles and squares they look at are the perspective of a front face of a building (take them outside and look at any nearby building). With this small perspective clarification students can now use base and height for all area volume formulas, the nuance now being how each formula uses base and height to find the area. The ensuing depth of discourse is worth every penny And that is why this is just my two cents!
A=bxh
In order to find the Area, you multiply BXH (XW) so when finding the missing measurement you do Area/B (or H).
bxh
think about it a square has all even sides so if its 1 the formula is a=bxh 1x1=1 easy right hope this helped.
bxh b=base h=height
A=bxh
LxW or BxH
A=bxh =+x+ = +cm2
the difference is you bxh for parallelogramand you (bxh)x2 fortrianglea triangle has 4 sides and a parallelogram has 3 obviously they have different areas silly goose. I would know i go to harvard math
To find the ara of a parrllelogram is base x height or a=bxh
BxH times the coeficent of the hypotenuse. This will be proportional to the domain.
If bxh=area b being base and h being height then height= area/base
A=BxH =7x3 =21ft squared
The formula is Bxh where B is the base which is the area of the triangle and h is the height of the prism.
Area of a triangle = 1/2bxh = bxh/2 = 6inx3in/2 = 9in2
base x height = Area bxh=A Height is the distance directly from base to base, not the side length.
In order to find the Area, you multiply BXH (XW) so when finding the missing measurement you do Area/B (or H).