A stationary point is where the derivative of a function is equal to zero. Let's find it for f(x)= x(x+1)^.5. Using the product rule and power rule, we compute f'(x)=x(.5)(x+1)^-.5+(x+1)^.5=[x(.5)+(x+1)]/[(x+1)^.5]. We now set this equal to zero. We can now ignore the denominator because as long as the numerator equals zero and the denominator does not equal zero, the whole thing equals zero. So 0=x(.5)+(x+1)=.5x+x+1=1.5x+1-->1.5x=-1-->x=-1/1.5=-2/3. Note that x=-2/3 does not make the denominator zero, so we have found the only stationary point. Note that f(-2/3)=(-2/3)(-2/3+1)^.5=(-2/3)(1/3)^.5≈-0.3849. That's it.
y = x*sqrt(x + 1)dy/dx = sqrt(x + 1) + x*1/2*1/sqrt(x + 1)
dy/dx = 0 => sqrt(x + 1) + x*1/2*1/sqrt(x + 1) = 0
sqrt(x + 1) = - x*1/2*1/sqrt(x + 1)
Multiplying both sides by sqrt(x + 1) [it can be shown that sqrt(x + 1) is not 0 at the turning point.]
(x + 1) = -x/2 or 2x + 2 = -x => 3x = -2 or x = -3/2.
Mark the position of the point on the graph according to the coordinates of the point that are given (or calculated).
If you mean the graph, then the lowest coordinates would be (0,0). Also known as the origin.
When x = 0, the point that has (0, y) coordinates will be on the y-axis for any y.
coordinates
In a euclidean graph, the position of a point on the graph is denoted by its Coordinates (x,y).
Mark the position of the point on the graph according to the coordinates of the point that are given (or calculated).
If you mean the graph, then the lowest coordinates would be (0,0). Also known as the origin.
When x = 0, the point that has (0, y) coordinates will be on the y-axis for any y.
False
The highest point on a graph is when the derivative of the graph equals 0 or the slope is constant.
coordinates
The coordinates of the point of intersection is (1,1).
In a euclidean graph, the position of a point on the graph is denoted by its Coordinates (x,y).
The number are called coordinates.
It is the point of origin and its coordinates are at (0, 0)
If the point (x,y) is on the graph of the even function y = f(x) then so is (-x,y)
At the given coordinates where the x and y values intersect