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Is there a 0 in Pi?

Updated: 12/16/2022
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Q: Is there a 0 in Pi?
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Can you subtract two irrational numbers to get a rational number?

Yes. For example: pi - pi = 0


What is sin of -pi?

sin(-pi) = sin(-180) = 0 So the answer is 0


What is the sin of pi?

sin(pi) = 0


Y equals 4 sin x for x equals pi?

sin(pi) = 0 so 4*sin(pi) = 0 so Y = 0


Is pi 12 equal to a rational number?

Any multiple of or addition to or subtraction from PI is an irrational number. PI divided by PI is 1, a rational number. So is PI times 0 = 0


What is the use of arrays over pointers?

Arrays can be regarded as constant pointers. Example: int *pi, ai[5]; pi= ai; /* okay */ pi[0]= ai[0]; /* okay */ ai[0]= pi[0]; /* okay */ pi= (int *)malloc (10*sizeof (int)); /* okay */ ai= pi; /* NOT okay */ ai= (int *)malloc (10*sizeof (int)); /* NOT okay */


Difference between absolute PSK and differential PSK?

In abs. PSK only instant phase for the incoming bits are considered. For DPSK, the difference between previous phase and the present phase is considered. Example: If BPSK is used, then for 0 if phase if pi and for 1 it is 0, then for abs. BPSK the phase states for the bit stream 1010 will be 0,pi,0,pi for DPSK, we assume initial phase is zero and a rule that , if incoming bit is zero, then phase difference is 0 and if it is 1 then, phase difference is pi. So, phase difference will be--pi,0,pi,0 Instant phase will be, pi,pi,0,0....Easy!!


What is the cos pi over 2?

The answer is:cos (pi/2) = 0


What are some common benchmark angles?

0, pi/6, pi/4, pi/3, pi/2, pi and 2pi radians. To the less mathematically minded, these are 0, 30, 45, 60, 90, 180 and 360 degrees.


What is the derivative of cos pi x plus sin pi y all to the 8th power equals 44?

(cos(pi x) + sin(pi y) )^8 = 44 differentiate both sides with respect to x 8 ( cos(pi x) + sin (pi y ) )^7 d/dx ( cos(pi x) + sin (pi y) = 0 8 ( cos(pi x) + sin (pi y ) )^7 (-sin (pi x) pi + cos (pi y) pi dy/dx ) = 0 8 ( cos(pi x) + sin (pi y ) )^7 (pi cos(pi y) dy/dx - pi sin (pi x) ) = 0 cos(pi y) dy/dx - pi sin(pi x) = 0 cos(pi y) dy/dx = sin(pi x) dy/dx = sin (pi x) / cos(pi y)


How do you solve sin2x plus sinX equals 0?

sin(2x) + sin(x) = 0 2sin(x)cos(x) + sin(x) = 0 sin(x)[2cos(x) + 1] = 0 sin(x) = 0 OR 2cos(x) + 1 = 0 sin(x) = 0 OR cos(x) = -1/2 x = n*pi OR x = 2/3*pi + 2n*pi OR x = -2/3*pi + 2n*pi x = pi*[2n + (0 OR 2/3 OR 1 OR 4/3)] Note that n may be any integer. The solutions in [-2pi, 2pi] are: -2pi, -4/3pi, -pi, -2/3pi, 0, 2/3pi, pi, 4/3pi, 2pi


Definition of piecewise linear chaotic map?

the piecewise linear chaotic map is defined as follows: xi+1=Fpi(xi)= xi/pi if 0<=xi<pi (xi-pi)/(0.5-pi) if pi<=xi<0.5 Fp(1-xi) if xi>=0.5 where 0<=xi<1 and the control parameter 0<pi<0.5