Ans :
The Projections Of A Vector And Vector Components Can Be Equal If And Only If The Axes Are Perpendicular .
That all depends on the angles between the vector and the components. The only things you can say for sure are: -- none of the components can be greater than the size of the vector -- the sum of the squares of the components is equal to the square of the size of the vector
If all the components of a vector are zero, the magnitude of the vector will always be zero.
If the scalar is > 1 the resultant vector will be larger and in the same direction. = 1 the resultant vector will be the same as the original vector. between 0 and 1 the resultant vector will be smaller and in the same direction. = 0 the resultant vector will be null. If the scalar is less than 0, then the pattern will be the same as above except that the direction of the resultant will be reversed.
decomposition of a vector into its components is called resolution of vector
If A and B are two vectors, the projection (C) of A on B is the vector that has the same slope as B with the length:To calculate C use the following property of the dot product:Using the above equation:Multiply and divide by | B | at the same time:In the resulting fraction, the top term is the same as the dot product, hence:To find the length of | C | with an unknown θ, and unknown direction, multiply it with the unit vector B:giving the final formula:taken from: http://en.wikipedia.org/wiki/Vector_projection
No. The components of a vector will change based on what coordinate system is used to express that vector.
Yes.
Well if you are familiar with calculus the projection of acceleration vector a(t)on to the Tangent unit vector T(t), that is tangential acceleration. While the projection of acceleration vector a(t) on to the normal vector is the normal acceleration vector. Therefore we know that acceleration is on the same plane as T(t) and N(t). So component of acceleration for tangent vector is (v dot a)/ magnitude of v component of acceleration for normal vector is sqrt((magnitude of acceleration)^2 - (component of acceleration for tangent vector)^2) sorry i can't explain it to you more cause I don't have mathematical symbols to work with
The components of a vector are magnitude and direction.
The components of a vector are magnitude and direction.
That all depends on the angles between the vector and the components. The only things you can say for sure are: -- none of the components can be greater than the size of the vector -- the sum of the squares of the components is equal to the square of the size of the vector
A tangent of the vector is the projection of a vector along the axes of a coordinate system.
If all the components of a vector are zero, the magnitude of the vector will always be zero.
If the scalar is > 1 the resultant vector will be larger and in the same direction. = 1 the resultant vector will be the same as the original vector. between 0 and 1 the resultant vector will be smaller and in the same direction. = 0 the resultant vector will be null. If the scalar is less than 0, then the pattern will be the same as above except that the direction of the resultant will be reversed.
prrpendicular projections of a vector called component of vector
decomposition of a vector into its components is called resolution of vector
If A and B are two vectors, the projection (C) of A on B is the vector that has the same slope as B with the length:To calculate C use the following property of the dot product:Using the above equation:Multiply and divide by | B | at the same time:In the resulting fraction, the top term is the same as the dot product, hence:To find the length of | C | with an unknown θ, and unknown direction, multiply it with the unit vector B:giving the final formula:taken from: http://en.wikipedia.org/wiki/Vector_projection