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Forces can be indicate on graph paper by the use of?

vectors is the anwser.... for sure...


What is a Resultant Vectors?

resultant vector is a vector which will have the same effect as the sum of all the component vectors taken together.


Graphical method in solving vectors?

arrow


How do you determine that two vectors are orthogonal?

'Orthogonal' just means 'perpendicular'. You can establish that if neither vector has a component in the direction of the other one, or the sum of the squares of their magnitudes is equal to the square of the magnitude of their sum. If you have the algebraic equations for the vectors in space or on a graph, then they're perpendicular if their slopes are negative reciprocals.


When you add vectors graphically you draw arrows to represent the vectors How do you know how long to draw the arrows?

To know the Length of the Vector represented on the graph you have to first know the unit you are representing on it. Say the Vector being represented is a distance of 3 Km, You would have to first create a scale for the graph showing a shortened version of it. (Ex. 1Cm=.5km) ______________ The length of the arrow is in proportion to the force that the vector exerts on the body.


What is meant by a component of a vector?

A component of a vector can be thought of as an "effectiveness" of that vector in a given direction. It's actually a "piece" or "part" of the vector. A vector is a geometric object with the two characteristics of direction and magnitude. It is when we plot these in a coordinate system that we see the components appear. If we draw a graph with the standard x and y coordinates handed down to us from Descartes, we can more easily see the components. On the graph, draw a vector from the origin (0,0) to the point (5,5). We set the origin as the point of initiation of the vector, and the "little arrow" on the "head" or terminus of the vector is at (5,5). But that vector represents the sum of two other vectors. One is the vector from the origin that runs along the x-axis to (5,0) and the other is the vector that runs from the origin along the y-axis to (0,5). As stated, the sum of these other two vectors makes the original vector we drew. And each of these vectors, the x and y vectors we drew, is a component of the vector we are inspecting. The components of vectors can be expanded into a multitude of dimensions, and will be dependent on the system we use to plot them. Wikipedia has some additional information, and a link is provided.


What if the line graph equation has a negative y?

Then that part of the graph is below the x-axis.


What are some sources of error in determining a resultant by adding vectors graphically?

Some sources of error in determining a resultant by adding vectors graphically include inaccuracies in measuring the lengths and angles of the vectors, mistakes in the scale or orientation of the vector diagram, and human error in drawing and aligning the vectors correctly on the graph. Additionally, errors can arise from distortion in the representation of vectors on a two-dimensional space when dealing with vectors in three dimensions.


What are uses of vectors in technology?

Simply put, a Vector is a linear direction. It could be the direction that a line in a drawing or graph heads in, it could relate to a pattern of numbers, or it could be the direction in which a spaceship is flying. Vectors do not by their nature encompass dynamic movement as part of linear movement. EG: a river does not have one vector but many. "Movement" by the way does not neccessarily mean physical movement. There are several different kinds of vector. There are mathematical vectors, such as are found in calculations regarding shapes, there are movement vectors that describe (for example) the movement of a vehicle, there are velocity vectors which pertain to the direction in which something is impelled or compelled (a plane in flight, or when a raindrop falls, etc)... there are vectors for all sorts of things. Many vectors of many kinds can apply to the same (object) at the same time. For instance, a weather satellite may have an orientation vector of 0 (it is facing along the plane of "0"), a thrust vector of 5 (its thrusters are aimed differently to its orientation), a velocity vector of 50 (it is heading the OPPOSITE was as it is facing), and an accelleration vector of 20 (its accelleration is currently constant at 20 whatevers per whatever). So you see, a vector isn't neccessarily the direction in which something is physically moving, it is just a direction. In mathematics it is usually descriptive of a progression of numbers, eg: 1,2,3,4,5 and so on. The vector is +1 because for each progression you add 1 to reach the next. It is a line and a direction. You can apply vectors to just about anything you can think of. All something needs is a point of reference in space, time or mathematics and it can have one or several vectors.


What is a negative cycle in Graph?

In a weighed graph, a negative cycle is a cycle whose sum of edge weights is negative


How do you graph y equals negative four plus one?

It is a horizontal line, three units below the x-axis.


C plus plus program for hamiltonian cycle algo?

#include #include #include #include using namespace std;vector procedure_1(vector< vector > graph, vector path);vector procedure_2(vector< vector > graph, vector path);vector procedure_2b(vector< vector > graph, vector path);vector procedure_2c(vector< vector > graph, vector path);vector procedure_3(vector< vector > graph, vector path);vector sort(vector graph);vectorreindex(vector graph, vector index);ifstream infile ("graph.txt"); //Input fileofstream outfile("paths.txt"); //Output fileint main(){int i, j, k, n, vertex, edge;infile>>n; //Read number of verticesvector< vector > graph; //Read adjacency matrix of graphfor(i=0; iedge;row.push_back(edge);}graph.push_back(row);}vector index=sort(graph);graph=reindex(graph,index);for(vertex=0; vertex