Cylindrical
If they are straight lines, then they define a plane in which both lines lie.
intersecting lines...
If you draw two lines intersecting, you'll see that they create 4 angles.
It would be 1-anything less than 180 because 180 is a straight line. That is my homework question and i don't know if its right but i think it is.
21
It is the Mercator.
The parallels of latitude and the meridians of longitude are all straight lines on the Mercator projection. That's why Greenland looks bigger than South America.
The Mercator projection has straight meridians and parallels that intersect at right angles. Scale is true at the equator or at two standard parallels equidistant from the equator. The projection is often used for marine navigation because all straight lines on the map are lines of constant azimuth.
they appear as straight lines.i needed help w this (?] too shoooot.aha,
Google Earth uses a Simple Cylindrical (Plate Carree) Projection with a WGS84 datum for its imagery base. Altitude is measured from the vertical datum (WGS84 EGM96 Geoid).This is a simple map projection where the meridians and parallels are equidistant, straight lines, with the two sets crossing at right angles. This projection is also known as Lat/Lon WGS84.
they appear as straight lines.i needed help w this (?] too shoooot.aha,
They go straight up and down in parallel. (This is as opposed to a Robinson Projection where they bow out and away from the Prime Meridian.)
a projection map
A Projection is defined as a process which transforms points in a coordinate system of dimension n into points in a coordinate system of dimension less than n.The mapping of 3D objects onto the 2D screen is done by straight projection rays (called projectors) emanating from a center of projection, passing through each point of the object, and intersecting a projection plane to form the projection.Projections can be divided into two basic classes:Perspective or Vanishing Point Method (VPM)Parallel Projection
A Projection is defined as a process which transforms points in a coordinate system of dimension n into points in a coordinate system of dimension less than n.The mapping of 3D objects onto the 2D screen is done by straight projection rays (called projectors) emanating from a center of projection, passing through each point of the object, and intersecting a projection plane to form the projection.Projections can be divided into two basic classes:Perspective or Vanishing Point Method (VPM)Parallel Projection
On a Mercator map the Meridians (vertical lines of Latitude) are straight lines at right angles to the lines of Longitude.
Straight Angle :)