The equation 0 equals 0 is an identity and contributes absolutely nothing to the part of the graph that you should shade or not. The tautological statement can be ignored.
there is no right answer
0 5 /--------------/-----•------/
When x = 0, the point that has (0, y) coordinates will be on the y-axis for any y.
First convert it to Y= y-x+4=0 y=x-4 The graph has a slope of 1 and the y-intercept is (0,-4)
The highest point on a graph is when the derivative of the graph equals 0 or the slope is constant.
The equation 0 equals 0 is an identity and contributes absolutely nothing to the part of the graph that you should shade or not. The tautological statement can be ignored.
there is no right answer
0 5 /--------------/-----•------/
Just one. It's at the origin. (0, 0)
When x = 0, the point that has (0, y) coordinates will be on the y-axis for any y.
First convert it to Y= y-x+4=0 y=x-4 The graph has a slope of 1 and the y-intercept is (0,-4)
It is a horizontal line (slope of 0) which intersects the coordinate (0,5).
a straight line (the Y-axis of a coordinate plane)
the graph is 2 straight lines from the origin in quadrants 1 and 2 at angle of 45 and 135 degrees from 0
The x intercept is at (84, 0) and the y intercept is at (0, 112) and so with a line join the points together which then will form a graph for the given equation.
First, reflect the graph of y = x² in the x-axis (line y = 0) to obtain the graph of y = -x²; then second, shift it 3 units up to obtain the graph of y = -x² + 3.