The question leaves a lot to the imagination, so some assumptions will have to be made. When you say only the x and y coordinates are known, we must assume that we have the coordinates of the starting and ending positions. If we know the time it took to move from the start to the end, we can then calculate the horizontal and vertical velocities. With that, we can do a vector addition to determine the resultant velocity vector. Then just use the Pythagorean theorem. |v| = Sqrt(x2 + y2)
Use the formula Acceleration = (final velosity - initial velocity)/ time.
Without distance, you have to know time, initial velocity, and acceleration, in order to find final velocity.
You can't. You need either the final velocity or the acceleration of the object as well, and then you can substitute the known values into a kinematics equation to get the initial velocity.
Get the value of initial velocity. Get the angle of projection. Break initial velocity into components along x and y axis. Apply the equation of motion .
If the initial velocity is v, at an angle x to the horizontal, then the vertical component is v*sin(x) and the horizontal component is v*cos(x).
To find the change in velocity in a given scenario, subtract the initial velocity from the final velocity. The change in velocity is the difference between the two velocities.
You cannot.
To find the distance traveled by an object with a given acceleration and initial velocity, you can use the formula: distance (initial velocity time) (0.5 acceleration time2). This formula takes into account the initial velocity, acceleration, and time the object has been moving to calculate the total distance traveled.
Use the formula Acceleration = (final velosity - initial velocity)/ time.
v = 2s/t - u where u=initial velocity, v=final velocity, s = distance and t = time
There is not enough information to calculate the answer.
To find the initial velocity of an object when given its x and y components, you can use the Pythagorean theorem. Simply square the x and y components, add them together, and then take the square root of the sum. This will give you the magnitude of the initial velocity.
Without distance, you have to know time, initial velocity, and acceleration, in order to find final velocity.
You use the information you're given, along with the equations and formulas you know that express some kind of relationship between the information you're given and the initial and final velocity.
To find the final velocity when given the acceleration and time, you can use the formula: final velocity initial velocity (acceleration x time). Simply plug in the values for acceleration and time, and calculate the final velocity.
You can't. You need either the final velocity or the acceleration of the object as well, and then you can substitute the known values into a kinematics equation to get the initial velocity.
You can find the final speed by using the formula: final speed = initial velocity + (acceleration * time). Plug in the given values for initial velocity, acceleration, and time into the formula to calculate the final speed.