int length int breadth int area= (length x breadth) print area
When the breadth of a rectangle is doubled, the area of the rectangle also doubles. The area of a rectangle is calculated by multiplying its length by its breadth (Area = Length × Breadth). Therefore, if the original breadth is increased to twice its size, the new area becomes Area = Length × (2 × Breadth), resulting in double the original area.
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
Area of rectangle = length * breadth or length * width
Area of rectangle = length * breadth
int length int breadth int area= (length x breadth) print area
All you need to do is length x breadth = area
When the breadth of a rectangle is doubled, the area of the rectangle also doubles. The area of a rectangle is calculated by multiplying its length by its breadth (Area = Length × Breadth). Therefore, if the original breadth is increased to twice its size, the new area becomes Area = Length × (2 × Breadth), resulting in double the original area.
If you do not know the length or breadth of a rectangle, you cannot know the area. If you do not know the area of a rectangle, you cannot know the length and breadth. To know the length and breadth of a rectangle, you have to know some other contributing factor in the equation. If you don't, measure it!
include<stdio.h> #include<conio.h> void main() { int length, breadth, area ; printf("\n Enter the length & breadth of a Rectangle"); scanf("d",&length,&breadth); area=length*breadth; printf("\n Area of the Rectangle=%d",area); getch(); }
The area of any rectangular shape, including the square, is the length times the breadth. Area = length x breadth
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
To find the area and length of a rectangle when the perimeter and breadth are given, you first need to calculate the length using the formula for perimeter, which is P = 2(l + b), where P is the perimeter, l is the length, and b is the breadth. Once you have the length, you can find the area by using the formula A = l * b, where A is the area. By substituting the values of the breadth and length into these formulas, you can determine both the area and length of the rectangle.
It is 2*(Length*Breadth + Breadth*Height + Height*Length).
Area of rectangle = length * breadth or length * width
Divide the area by the length of the rectangle
If 2 sides of the rectangle are 6cm, then the remaining 2 sides are 4cm. Area = Length x Breadth Breadth = Area / Lenghth 24 = 6 x Breadth Breadth = 24 / 6 = 4