The length and width are factors of the area.
int length int breadth int area= (length x breadth) print area
When the breadth of a rectangle is doubled, the area of the rectangle also doubles. The area of a rectangle is calculated by multiplying its length by its breadth (Area = Length × Breadth). Therefore, if the original breadth is increased to twice its size, the new area becomes Area = Length × (2 × Breadth), resulting in double the original area.
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
Area of rectangle = length * breadth or length * width
Area = Length * Breadth.
All you need to do is length x breadth = area
int length int breadth int area= (length x breadth) print area
If you do not know the length or breadth of a rectangle, you cannot know the area. If you do not know the area of a rectangle, you cannot know the length and breadth. To know the length and breadth of a rectangle, you have to know some other contributing factor in the equation. If you don't, measure it!
The area of any rectangular shape, including the square, is the length times the breadth. Area = length x breadth
include<stdio.h> #include<conio.h> void main() { int length, breadth, area ; printf("\n Enter the length & breadth of a Rectangle"); scanf("d",&length,&breadth); area=length*breadth; printf("\n Area of the Rectangle=%d",area); getch(); }
#include<stdio.h> void main() { float length, breadth, area, perimeter; printf("Enter the length & breadth of a Rectangle\n(length breadth): "); scanf("%f %f",&length,&breadth); area=length*breadth; perimeter=2*(length+breadth); printf(" Area of the Rectangle=%0.3f\n",area); printf("Perimeter of the Rectangle=%0.3f\n",perimeter); printf("(Press ENTER to exit.)"); getch(); printf("\n"); }
Well, isn't that just a happy little problem to solve! To find the area of a rectangle, you multiply the length by the breadth. And to find the length, you can use the formula: length = (perimeter - 2 * breadth) / 2. Just remember, there are no mistakes, only happy accidents in math!
It is 2*(Length*Breadth + Breadth*Height + Height*Length).
Area of rectangle = length * breadth or length * width
Divide the area by the length of the rectangle
length*breadth
Yes