Then angle x is between 180 and 360 degrees
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There are many methods. A simple way to test that X lies between A and B isIf (A-X)*(B-X) is negative then X lies between them.If (A-X)*(B-X) is positive then X does not lie between them.If (A-X)*(B-X) is zero then X = A or X = B.There are many methods. A simple way to test that X lies between A and B isIf (A-X)*(B-X) is negative then X lies between them.If (A-X)*(B-X) is positive then X does not lie between them.If (A-X)*(B-X) is zero then X = A or X = B.There are many methods. A simple way to test that X lies between A and B isIf (A-X)*(B-X) is negative then X lies between them.If (A-X)*(B-X) is positive then X does not lie between them.If (A-X)*(B-X) is zero then X = A or X = B.There are many methods. A simple way to test that X lies between A and B isIf (A-X)*(B-X) is negative then X lies between them.If (A-X)*(B-X) is positive then X does not lie between them.If (A-X)*(B-X) is zero then X = A or X = B.
-- sin(x) is a number. It's the sine of the angle 'x'. -- sin-1(x) is an angle. It's the angle whose sine is the number 'x'.
180 > x > 90: obtuse 180: straight 360 > x > 180: reflex
<ab> = |a|*|b|*cos(x) where |a| is the length of the vector a, |b| is the length of the vector b, and x is the angle between them.
Work = (Force) x (Distance the object moves) x (cosine of the angle between force and motion)