Nope.
Cross products come at an angle at 90° to the plane of the first two vectors. So the only way you could have a nul vector is if the magnitude of the product is 0. And this can only happen if either is 0.
Once you realise the angle can't help get 0, think of it as two numbers which, when multiplied, become 0 - one of them has to be 0.
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
Because there are two different ways of computing the product of two vectors, one of which yields a scalar quantity while the other yields a vector quantity.This isn't a "sometimes" thing: the dot product of two vectors is always scalar, while the cross product of two vectors is always a vector.
The question is not correct, because the product of any two vectors is just a number, while when you subtract to vectors the result is also a vector. So you can't compare two different things...
It is the cross product of two vectors. The cross product of two vectors is always a pseudo-vector. This is related to the fact that A x B is not the same as B x A: in the case of the cross product, A x B = - (B x A).
Vector A is parallel to the cross product of vectors B and C, and it is parallel to the axis that neither B or C lie along if the two other axes are defined as the axes that B and C lie along.
It depends on the type of product used. A dot or scalar product of two vectors will result in a scalar. A cross or vector product of two vectors will result in a vector.
The scalar product (dot product) of two vectors results in a scalar quantity, representing the magnitude of the projection of one vector onto the other. The vector product (cross product) of two vectors results in a vector quantity that is perpendicular to the plane formed by the two input vectors, with a magnitude equal to the area of the parallelogram they span.
When performing the cross product of two vectors (vector A and vector B), one of the properites of the resultant vector C is that it is perpendicular to both vectors A & B. In two dimensional space, this is not possible, because the resultant vector will be perpendicular to the plane that A & B reside in. Using the (i,j,k) unit vector notation, you could add a 0*k to each vector when doing the cross product, and the resultant vector will have zeros for the i & jcomponents, and only have k components.Two vectors define a plane, and their cross product is always a vector along the normal to that plane, so the three vectors cannot lie in a 2D space which is a plane.
Scalar product (or dot product) is the product of the magnitudes of two vectors and the cosine of the angle between them. It results in a scalar quantity. Vector product (or cross product) is the product of the magnitudes of two vectors and the sine of the angle between them, which results in a vector perpendicular to the plane containing the two original vectors.
Because there are two different ways of computing the product of two vectors, one of which yields a scalar quantity while the other yields a vector quantity.This isn't a "sometimes" thing: the dot product of two vectors is always scalar, while the cross product of two vectors is always a vector.
The cross product is a vector. It results in a new vector that is perpendicular to the two original vectors being multiplied.
The product of scalar and vector quantity is scalar.
The question is not correct, because the product of any two vectors is just a number, while when you subtract to vectors the result is also a vector. So you can't compare two different things...
Cross product also known as vector product can best be described as a binary operation on two vectors in a three-dimensional space. The created vector is perpendicular to both of the multiplied vectors.
It is the cross product of two vectors. The cross product of two vectors is always a pseudo-vector. This is related to the fact that A x B is not the same as B x A: in the case of the cross product, A x B = - (B x A).
Vector A is parallel to the cross product of vectors B and C, and it is parallel to the axis that neither B or C lie along if the two other axes are defined as the axes that B and C lie along.
no!!!only scalars and scalars and only vectors and vectors can be added.