If you are referring to this in terms of programming, then let's say I built a pgm that will prompt you to input an integer and my pgm will return the square of your "input"
Looks like this:
Enter a number and I will square it: 12
12 squared = 144
Here it is in C++
<#include iostream.h> //input-output stream STL
<#include math.h> //to make sure i dont need to reinvent the wheel
int input_number; //allocate memory for the input
int square; //same for the output
int main{
cout << "Enter a number and I will square it: ";
cin >>input_number;
square = input_number^2;
cout<< input_number << "squared = " << square < return 0; } In Pseudo: Read(number) Square(number) Print number and it's square There is no "input form" for pencil and paper math, just plugging in numbers, say we have the following: f(x) = x + 1 You would say or write "what is f of 2?" I would reply "three"
Count up or down
Input means uh uh uh uh uh uh...... Idk
Input actually is a maths term. However, the term "domain" may also be appropriate.
math
somhing that has to do with math
If you use an input output table, domain is the input.
I will strike back
The input means the problem and the output means the answer! [but not in math]
Quadratic refers to a type of math function that is growing as a square of the input
not that I know of, no
Count up or down
Input means uh uh uh uh uh uh...... Idk
Efficiency = Output/Input.
Input actually is a maths term. However, the term "domain" may also be appropriate.
math
The rule of a function in math is what relates the input value to the output value. For example, if f(x) = x2, the "function rule" is to square the input value to get the output value.
if one answer is 6 and the other answer is 7, how do the output numbers from the input/output machines compare