y=mx+b
m is slope. slope is rise over run
b is y-int
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The general technique for graphing quadratics is the same as for graphing linear equations. However, since quadratics graph as curvy lines (called "parabolas"), rather than the straight lines generated by linear equations, there are some additional considerations.The most basic quadratic is y = x2. When you graphed straight lines, you only needed two points to graph your line, though you generally plotted three or more points just to be on the safe side. However, three points will almost certainly not be enough points for graphing a quadratic, at least not until you are very experienced. For example, suppose a student computes these three points:Then, based only on his experience with linear graphs, he tries to put a straight line through the points.
There are several methods to do this; the basic idea is to reduce, for example, a system of three equations with three variables, to two equations with two variables. Then repeat, until you have only one equation with one variable. Assuming only two variables, for simplicity: One method is to solve one of the equations for one of the variables, then replace in the other equation. Another is to multiply one of the equations by some constant, the other equation by another constant, then adding the resulting equations together. The constants are chosen so that one of the variables disappear. Specifically for linear equations, there are various advanced methods based on matrixes and determinants.
y=2x+12 7x+y=24 (as there is y in both equations you can assume that the equations are equal to each other, so substitute) 7x+2x+12=30 (solve) 9x=18 x=2 (substitute into the first equation to solve for y) y=(2x2)+12 y=16
Calculate the coordinates of three points, and plot the points on the graph. Draw a straight line through them.To calculate the coordinates, assign any value for "x", replace in the equation, and solve for "y".Note that two points are enough in theory; the third is for additional verification, in case you commit some mistake.
I image you intends algebraic linear equations. A great number of problems in real life are mathematically model with algebraic linear equations like - Design of electronic filters for any application (smart-phones, stereo systems, radio systems, ....) - Optimization of the any problem that can be modeled with the so called simplex algorithm (commercial programs uses this set of linear equations to optimize management of a civil airplane company, of the production in a car factory, of the management of a warehouse and many other problems) - The determination of currents and voltages in an electrical circuit composed of resistances, inductive elements, capacitors and ideal amplifiers can be done by a system of algebraic linear equations; This is only a very limited set of examples. However in mathematics any equation, not only algebraic, but also integral, differential and so on, is called linear if the sum of two solutions is again a solution and the product of a solution by a number is again a solution. You can easily verify that it is true also for homogeneous algebraic equations (that is linear angebraic equations without the known term). For example if we have the two unknown x and y the equation 2x+y=0 is linear. As a matter of fact, since x=1, y=-2 is a solution and x=-2, y=4 is another solution, also the sum of the two solutions, that is x=-1, y=2 is another solution. If we adopt this extended definition, the quantum mechanical basic equations are linear, thus we can say that, up to the moment in which we do not consider cosmic bodies for whom gravity is important, the whole world is linear !!