You can use the bounded tiling problem. Given a problem in NP A, it has a turing machine M that recognizes its language. We construct tiles for the bounded tiling problem that will simulate a run of M.
Given input x, we ask if there is a tiling of the plane and answer that will simulate a run of M on x. We answer true iff there is such a tiling.
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Defining the problem.
Recognizing and identifying the problem.
first analyse the problem then designing,then coding,then testing
Yes, you do that first.
To figure out the answer, we would first have to know the question.