It is the origin, with coordinates (0, 0). It is normally denoted by O.
The origin.
It is the point of origin which is at (0, 0)
Those are the four "quadrants".
it's the point of intersection or sth
The origin
point of origin
The x-axis typically intersects the y-axis in a coordinate plane at the origin, or 0,0. One can renumber either or both axis, resulting in a different intersection point, but that is usually done only in specialized cases.
It is the origin, with coordinates (0, 0). It is normally denoted by O.
The origin.
It is the point of origin which is at (0, 0)
(0,0) = the origin
x-coordinate on y axis is 0
x-coordinate on y axis is 0
Quadrant.
Those are the four "quadrants".
When the X - Coordinate is 0: The point lies on Y - Axis. Eg. (0,3) lies on Y - Axis Eg. (0,5) lies on Y - Axis Eg. (0,1) lies on Y - Axis When the Y - Coordinate is 0: The point lies on X - Axis. Eg. (2,0) lies on X - Axis Eg. (3,0) lies on X - Axis Eg. (6,0) lies on X - Axis