It is the origin, with coordinates (0, 0). It is normally denoted by O.
The point of intersection of the coordinate axes is the origin, which is the point where the x-axis and y-axis meet. In a Cartesian coordinate system, this point is represented by the coordinates (0, 0). It serves as a reference point for defining all other points in the plane and is the starting point for measuring distances along the axes.
The origin.
The point (0,0) is called the origin in a Cartesian coordinate system. It serves as the reference point for defining the position of all other points in the plane. The x-coordinate and y-coordinate of the origin are both zero, making it the intersection of the x-axis and y-axis.
It is the point of origin which is at (0, 0)
Those are the four "quadrants".
The origin
point of origin
The x-axis typically intersects the y-axis in a coordinate plane at the origin, or 0,0. One can renumber either or both axis, resulting in a different intersection point, but that is usually done only in specialized cases.
The origin.
It is the point of origin which is at (0, 0)
(0,0) = the origin
x-coordinate on y axis is 0
x-coordinate on y axis is 0
When the X - Coordinate is 0: The point lies on Y - Axis. Eg. (0,3) lies on Y - Axis Eg. (0,5) lies on Y - Axis Eg. (0,1) lies on Y - Axis When the Y - Coordinate is 0: The point lies on X - Axis. Eg. (2,0) lies on X - Axis Eg. (3,0) lies on X - Axis Eg. (6,0) lies on X - Axis
Those are the four "quadrants".
Quadrant.
origin